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Snowroll is a 2D plataformer with a touch of RTS (Real Time Strategy). These are the main highlights that make this plataformer unique: - To finish a level you need to get to the Igloo in the end. - To unlock the Igloo (locked by default) you need to collect all snowflakes in the stage. - You receive damage when you jump, so you have to be careful and try to jump only when you really need to. - Snowflakes give you life (and subsequently, more jumps). That's how you advance through the level. - At a random moment in the level, the world changes to the lava dimension, and you will start melting (losing life gradually). - Each level has two different endings (easy and hard) and both are unlocked since the beginning.

Description

Changelog Demo v1.04 - Added fog in light rendering. - Added "Thunder" effect when changing to fire. - Added lightspots on snowflakes and igloos. - Changed dimension change animation. - Changed light color in fire dimension. - Changed light intensity in snow dimension. - Changed snow, ice and rock textures to look more realistic. - Changed lava sound volume from 0.5 to 0.65. - Changed "Default Contact Offset" from 0.1 to 0.001 to avoid "gaps" between colliders that are together. - Removed skyboxes from levels.

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Snowroll Demo v1.04
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