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Snowroll is a 2D plataformer with a touch of RTS (Real Time Strategy). These are the main highlights that make this plataformer unique: - To finish a level you need to get to the Igloo in the end. - To unlock the Igloo (locked by default) you need to collect all snowflakes in the stage. - You receive damage when you jump, so you have to be careful and try to jump only when you really need to. - Snowflakes give you life (and subsequently, more jumps). That's how you advance through the level. - At a random moment in the level, the world changes to the lava dimension, and you will start melting (losing life gradually). - Each level has two different endings (easy and hard) and both are unlocked since the beginning.

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Update about the problem with the static background that the players found on the demo.

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Hi there!

Thanks for all your support and feedback about the game!

In this update I am sharing the fix that solves the most commented problem by the players that tried the demo.

This issue happend when you jumped very high, because at that point you didn’t know if you were moving or even going up or down (because of the static image background). Now this has been solved by adding background terrains to the levels:

Large Image

Do you prefer this approach? Did you like it more before?

Let us know what you think!

If you want to support the game, vote Yes on Greenlight!

Snowroll Greenlight Page

Thanks!

The Mountain Dog Team

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