Remnant is a 4X space strategy game with a heavy emphasis on espionage, tactics and logistics. A few twists to the genre include: orbital mechanics, full 3D tactical combat with six degrees of freedom and a roster of randomly generated agents that act as governors, admirals and spies.
We're back on Kickstarter with some awesome bonuses for early supporters.
In this article I'll cover the ways that Remnant attempts to mitigate the snowball effect and keep the game engaging until the very end.
In this brief visual primer, I'll cover the basics of the flight mechanics used in Remnant.
I'll give a quick rundown of the two seemingly missing years of development time and the hardships of indie game development in general.
We're proud to announce that Remnant is now live on Kickstarter and Greenlight. If you enjoy 4X or strategy games, check us out!
Still getting settled on IndieDB, so I apologize for the lack of information thus far. I'll be expanding the information available over the next few days...