The game is a third-person roguelike, balanced by elements of slasher and slow combat with rolls. In the game, the player will explore the open world and destroy bosses, thereby earning a special currency that is saved forever and allows you to open new items that after opening will fall out in new walkthrough, which gives a great replayability.
The next update will add a lot of new gameplay and content, and, more importantly, will fix all the main problems of the game, such as:
And these are just the main fixes. You will see the rest soon when the update is released.
Thank you to all those who expressed their feedback ;)
This update rebalances the rewards for killing enemies, and adds a new branch of gameplay - turrets.
In this update, several mechanics were introduced, as well as a system of global events on the map.
In this update, some things required by people have been added or fixed.
The third-person singleplayer rogue-like adventure - REFUGE, with an massive, handcrafted open-world and hardcore challenging action. Choose your fighting...
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