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The game is a third-person roguelike, balanced by elements of slasher and slow combat with rolls. In the game, the player will explore the open world and destroy bosses, thereby earning a special currency that is saved forever and allows you to open new items that after opening will fall out in new walkthrough, which gives a great replayability.

Post news Report RSS [REFUGE]Major Update Announcement

The next update will add a lot of new gameplay and content, and, more importantly, will fix all the main problems of the game.

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The next update will add a lot of new gameplay and content, and, more importantly, will fix all the main problems of the game, such as:

  • Bosses who have one attack - In new update, bosses will not spam a one attack
  • Enemy spawn dynamics - Which didn’t allow you to dive into the action and constantly reset the game dynamics, now it will work not so
  • Disbalance of turrets - In new update, shoulder turrets will have their own ammunition and characteristics
  • Game balance - In new update, the difficulty of the game will increase gradually, which will affect: HP of the bosses, the cost of chests, the damage of enemies
  • The lack of controller support - Partial will be added


And these are just the main fixes. You will see the rest soon when the update is released.
Thank you to all those who expressed their feedback ;)

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