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The game is a third-person roguelike, balanced by elements of slasher and slow combat with rolls. In the game, the player will explore the open world and destroy bosses, thereby earning a special currency that is saved forever and allows you to open new items that after opening will fall out in new walkthrough, which gives a great replayability.

Post news Report RSS [REFUGE][v.1.10]Interactable Update

In this update, some things required by people have been added or fixed.

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New interactive objects added:

  • Healing Station - heals for money
  • Money Barrel - gives randomly some money
  • Vampiric Chest - takes part of the player’s HP, but gives the item


  • Changed the spawn system of interactive objects
  • Interactive object prices rebalanced
  • Changed boss stats
  • Fixed some translation errors
  • Changed some enemy spawn algorithms
  • Changed some effects of green objects

    Update Screen
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