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The game is a third-person roguelike, balanced by elements of slasher and slow combat with rolls. In the game, the player will explore the open world and destroy bosses, thereby earning a special currency that is saved forever and allows you to open new items that after opening will fall out in new walkthrough, which gives a great replayability.

Post news Report RSS [REFUGE][v.1.22]Regular Update

This update rebalances the rewards for killing enemies, and adds a new branch of gameplay - turrets.

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CHANGELOG:

  • Changed the reward for "Spider" - [5 → 15]
  • Changed the reward for "Toxic Spider" - [5 → 20]
  • Changed the reward for "Lord of Spiders" - [15 → 125]
  • Changed the reward for "Tlylaxu" - [15 → 175]
  • Changed the reward for "Mechanoid Elite" - [5 → 10]
  • Changed the reward for "Robo-Beer" - [5 → 15]
  • Changed the reward for "Giant Robot" - [5 → 50]
  • Changed the reward for "Glacier" - [5 → 35]
  • Changed the reward for "Mechanical Golem" - [15 → 200]
  • Changed the reward for "Robot wit Energy Accumulator" - [5 → 10]
  • Changed the reward for the "Robot with Rocket Launcher" - [5 → 15]
  • Changed the reward for "Troll" - [5 → 15]
  • Changed the reward for "Troll Speedster" - [5 → 35]
  • Changed the reward for "Troll-Guard" - [5 → 50]
  • "Healing Station" now heals twice as much - [8 HP → 16 HP]
  • In the pause menu, the exit button is added to the main menu
  • Changed the main menu
  • Added a small guide to the pause menu
  • Fixed a weak sword attack
  • Tweaked game downloads
  • Corrected localization
  • Completely rewritten the logic of turrets
  • New type of turret: Energy Turret
  • New type of turret: Gatling-Laser Turret
  • Added random radiation zones
  • Changed the death of spiders
  • The spawn zone of interactive objects has been expanded
  • Reduced loading time
    1 22Update Screen
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