Citadel
First Person ShooterCitadel is a faithful remake of the original game System Shock created in 1994 by Looking Glass Studios.
Project Reclaimer is a halo 4 remake set in the Unreal engine with the objective to have the art style and gameplay of Halo 3 with elements from Halo Reach. The project is currently looking for modelers, concept artists, programmers, texture artists, and sound effect artists. If you would like to join in on the project, contact me through the Message Center, and I will give you the discord invite. Then, I would have to ask if you can demonstrate your work, so I know that you are capable of working on this project! For now, I'd hope to meet you all on this somewhat arduous task of creating a massive game from the ground up! I'll update this whenever I can! Halo © Microsoft Corporation. Project Reclaimer was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft. Lin to Game Content Usage Rules: https :// www . xbox . com / en-us / developers / rules (Please remove space when typing for usage rules!)
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Citadel is a faithful remake of the original game System Shock created in 1994 by Looking Glass Studios.
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