Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
created by SoScared
show-casing OpenRA release 20131223
Epic trailer!
Fantastic!
could you add a easier feature to zoom into the game, i love the mod but hate how small the units are - i like my C&C DOS style with the units really close. btw awesome trailer and game, good work guys! :)
There's a double-pixel mode, you know.
I think he means he wants something like that, but a lot easier to use. Because in order to use that, you have to go into the options menu and check the option. Maybe a hotkey to do it would be nice. xD
A zoom feature would be much better
Awesome trailer! Can't wait to try the next version! :D
I hope the Chronotank gets a larger teleport-radius. Currently it's so small it's practically useless. I suggest making the raduis at least 2 - 3 times as big as it currently is, so that it can actually be used effectively.
5/5