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Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

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Report RSS OpenRA Video Game Trailer
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SeriousToni
SeriousToni - - 626 comments

Epic trailer!

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TaxAkla
TaxAkla - - 187 comments

Fantastic!

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AirborneSn1p3r
AirborneSn1p3r - - 3,137 comments

could you add a easier feature to zoom into the game, i love the mod but hate how small the units are - i like my C&C DOS style with the units really close. btw awesome trailer and game, good work guys! :)

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Tomah_Errazurih
Tomah_Errazurih - - 240 comments

There's a double-pixel mode, you know.

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Templarfreak
Templarfreak - - 6,721 comments

I think he means he wants something like that, but a lot easier to use. Because in order to use that, you have to go into the options menu and check the option. Maybe a hotkey to do it would be nice. xD

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truenightmare
truenightmare - - 1,558 comments

A zoom feature would be much better

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APB_ICE
APB_ICE - - 1,245 comments

Awesome trailer! Can't wait to try the next version! :D

I hope the Chronotank gets a larger teleport-radius. Currently it's so small it's practically useless. I suggest making the raduis at least 2 - 3 times as big as it currently is, so that it can actually be used effectively.

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LocustQ
LocustQ - - 488 comments

5/5

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Description

created by SoScared
show-casing OpenRA release 20131223