Since time immemorial the Archivists have studied and cataloged the mysteries of the planet, observing its changes and holding to our vow of neutrality. Yet from the Ancestral Forest to the Blue Desert, the world is suffering. The Tree of Life sings the Final Song and we can feel it in our flesh: the world is dying. We bear witness, but we cannot interfere. We contemplate in silence.
Nanotale - Typing Chronicles is an atmospheric typing adventure RPG set in a colorful vibrant world. Follow Rosalind, a novice Archivist, as she journeys out into a valley to collect plant and rock samples for further analysis. The valley is peaceful. War is a thing of the distant past. Nothing can go wrong with such a casual task... can it?
With fire and wisdom, we fought bravely against the corruption in the Ancestral Forest, opening a secret path to the Sunken Caves.
The time has come to write a new chapter of your adventure. New plants, creatures, and inhabitants are waiting for you; some of them, with good intentions.
After reading the player's feedback and while working on the second biome of Nanotale, we noticed that the Ancestral Forest needed a bit of rework, especially on the tutorial part but also on the general story.
Following this, new dialogues and quests have been implemented, making the experience smoother and more interesting for you, the players.
For that reason, we highly recommend to start a fresh game before playing the new update in order to avoid any conflict with the new part of the story. The game supports multiple save points.
Of course, the new version of the story will be locked to avoid reproducing the same inconvenience for the final release of the game.
As promised, it's now possible to rebind your keys in Nanotale, allowing you to play with all the keyboard types you want (Dvorak, Colemak, BÉPO,...). Type it your way!
The current update of Nanotale will give you access to 3 more hours of gameplay but it's not finished yet. To make it really memorable, we need more time to work on the very last battle of that biome. We are already working on it to make sure that it gets released in the coming weeks.
We preferred to keep it under development, knowing that it was not perfect and take the time to polish it instead of releasing it in a rush.
Thank you for reading. We hope that you will all enjoy this new chapter of Nanotale.
Please let us know in the forum or on Discord if you encounter any issue with the update.
Have an awesome journey!
We are happy to reveal the first screenshot almost final of the next update of Nanotale.
Still working on the cave and having fun as we can with the confinement.
Last week was our first week of confinement and all the team does remote work. It's hard but it won't stop us from developing Nanotale!
What happened during the last weeks? We went to 1Up and Pax East, we improved the first biome of the game, and continued to work on the second biome.
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