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Since time immemorial the Archivists have studied and cataloged the mysteries of the planet, observing its changes and holding to our vow of neutrality. Yet from the Ancestral Forest to the Blue Desert, the world is suffering. The Tree of Life sings the Final Song and we can feel it in our flesh: the world is dying. We bear witness, but we cannot interfere. We contemplate in silence.

Nanotale - Typing Chronicles is an atmospheric typing adventure RPG set in a colorful vibrant world. Follow Rosalind, a novice Archivist, as she journeys out into a valley to collect plant and rock samples for further analysis. The valley is peaceful. War is a thing of the distant past. Nothing can go wrong with such a casual task... can it?


  • Explore a vibrant 3D fantasy world: play as the Archivist Rosalind on her journey to the very edges of the planet.
  • More than just typing: Talk to other characters, solve mysterious puzzles, unleash magic powers and defeat enemies in epic magical fights
  • Everything with keyboard: from movements, combats to even menus, control everything with a keyboard
  • Play in your own language: game texts are localized in English, French, German, Spanish, Portuguese (Brazil), Russian, Polish with voice-overs in English.
  • The game supports several keyboard layouts (QWERTY, QWERTZ, AZERTY, BEPO, Dvorak, Workman and Colemak)
  • More features to be announced
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Hi Indies,

With fire and wisdom, we fought bravely against the corruption in the Ancestral Forest, opening a secret path to the Sunken Caves.

The time has come to write a new chapter of your adventure. New plants, creatures, and inhabitants are waiting for you; some of them, with good intentions.

After reading the player's feedback and while working on the second biome of Nanotale, we noticed that the Ancestral Forest needed a bit of rework, especially on the tutorial part but also on the general story.

Following this, new dialogues and quests have been implemented, making the experience smoother and more interesting for you, the players.

For that reason, we highly recommend to start a fresh game before playing the new update in order to avoid any conflict with the new part of the story. The game supports multiple save points.

Of course, the new version of the story will be locked to avoid reproducing the same inconvenience for the final release of the game.

As promised, it's now possible to rebind your keys in Nanotale, allowing you to play with all the keyboard types you want (Dvorak, Colemak, BÉPO,...). Type it your way!


  • General story and dialogues
  • Tutorial
  • Boss Battle
  • Dialogue boxes
  • Tree cinematic
  • Mana now regenerates over time. Mana plants increase regeneration for 10 sec


  • New biome: The Sunken Caves
  • Backtracking in the Ancestral Forest
  • Key binding
  • Secondary quests
  • Swiss German


  • Better detection of the area around NPCs you can talk to
  • Fixed targets on Tree of Life not usable or hard to reach after reload
  • Removed typable words that start by one of the spell words

The current update of Nanotale will give you access to 3 more hours of gameplay but it's not finished yet. To make it really memorable, we need more time to work on the very last battle of that biome. We are already working on it to make sure that it gets released in the coming weeks.

We preferred to keep it under development, knowing that it was not perfect and take the time to polish it instead of releasing it in a rush.

Thank you for reading. We hope that you will all enjoy this new chapter of Nanotale.

Please let us know in the forum or on Discord if you encounter any issue with the update.

Have an awesome journey!

Weekly Update #56 & #57: Almost final screenshot and news for Fox Riders from China

Weekly Update #56 & #57: Almost final screenshot and news for Fox Riders from China


We are happy to reveal the first screenshot almost final of the next update of Nanotale.

Weekly Update #55: Working on the cave while having some fun

Weekly Update #55: Working on the cave while having some fun


Still working on the cave and having fun as we can with the confinement.

Weekly Update #54: COVID-19 won't stop us from developing the game!

Weekly Update #54: COVID-19 won't stop us from developing the game!

News 3 comments

Last week was our first week of confinement and all the team does remote work. It's hard but it won't stop us from developing Nanotale!

Weekly Update #52 & #53: Best PC/Console game of the year

Weekly Update #52 & #53: Best PC/Console game of the year


What happened during the last weeks? We went to 1Up and Pax East, we improved the first biome of the game, and continued to work on the second biome.


That water looks very cool!

Reply Good karma Bad karma+2 votes

love the concept art and the 3d animation looks very nice and smooth, good luck with the game!

Reply Good karma Bad karma+2 votes
VirginRedemption Creator

Thank you very much :)

Reply Good karma+2 votes


Reply Good karma Bad karma+1 vote
VirginRedemption Creator

Thanks a lot :)

Reply Good karma+2 votes
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Nanotale - Typing Chronicles
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Fishing Cactus
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Latest tweets from @nanotalegame

We found the perfect screenshot for a sneak preview of the next biome of Nanotale. We are still working on the deco… T.co

May 30 2020

RT @schiaraturas: こんにちは! We'll do BitSummit Gaiden at the end of June! Don't miss it and join the Discord now to meet all the Devs!… T.co

May 29 2020

RT @BitSummit: We are back. Stronger than ever. #BitSummitGaiden Join us on Discord: Discord.gg T.co

May 28 2020

Happy to announce that Nanotale will be part of the Indie Showcase event organized by @EscapistMag and @GOGcom! Can… T.co

May 27 2020

RT @epistorygame: What's your favorite power in Epistory? 1. Fire 2. Ice 3. Spark 4. Wind T.co

May 27 2020

We started to work on the next and final biome of Nanotale 🎉. First step is ground shape and texture. #indiedevT.co

May 26 2020

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