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Since time immemorial the Archivists have studied and cataloged the mysteries of the planet, observing its changes and holding to our vow of neutrality. Yet from the Ancestral Forest to the Blue Desert, the world is suffering. The Tree of Life sings the Final Song and we can feel it in our flesh: the world is dying. We bear witness, but we cannot interfere. We contemplate in silence.

Nanotale - Typing Chronicles is an atmospheric typing adventure RPG set in a colorful vibrant world. Follow Rosalind, a novice Archivist, as she journeys out into a valley to collect plant and rock samples for further analysis. The valley is peaceful. War is a thing of the distant past. Nothing can go wrong with such a casual task... can it?

Features

  • Explore a vibrant 3D fantasy world: play as the Archivist Rosalind on her journey to the very edges of the planet.
  • More than just typing: Talk to other characters, solve mysterious puzzles, unleash magic powers and defeat enemies in epic magical fights
  • Everything with keyboard: from movements, combats to even menus, control everything with a keyboard
  • Play in your own language: game texts are localized in English, French, German, Spanish, Portuguese (Brazil), Russian, Polish with voice-overs in English.
  • The game supports several keyboard layouts (QWERTY, QWERTZ, AZERTY, BEPO, Dvorak, Workman and Colemak)
  • More features to be announced
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Last week we worked on the 3D version of the Art Style. Starting from our 2D concepts to something close to what you will have in game. Do you like it?

Character Design


Here are some researches for Rosalind. Especially regarding the color of her outfit. We choose the plum one because it's the most visible in the game.



The screenshot below gives you an idea of how big the enemies will be compared to you.

Mechanic Show Off!


In the prototype below, the ice spell changes water into an ice block. And the heat spell melts the ice block (and the strange particles are water vapor).


BONUS


We don't know if we will keep it in game but our concept artist was probably high when she created that Peacock Tree :epihappy:



Thank you for reading! Visit the steam page below to know more and wishlist the game :)

Cheers,
- VirginRedemption

Weekly Recap #2: Ancestral Forest, Fox, and enemies

Weekly Recap #2: Ancestral Forest, Fox, and enemies

News

We continued to work on the art style; more specifically on the Ancestral Forest, the look of the Fox, and the enemies.

Using a cellular automaton in video games

Using a cellular automaton in video games

News

An overview of how we are using a cellular automaton in Nanotale, the spiritual successor of Epistory, to simulate interactions between various elements...

Weekly Recap #1: Lore, Concept Art and Game Design

Weekly Recap #1: Lore, Concept Art and Game Design

News

While prototyping a few nice mechanics for the game, we worked a lot on the Artistic Direction of Nanotale. We did a few concept arts which are not the...

Nanotale - Typing Chronicles, our new typing game is now in development!

Nanotale - Typing Chronicles, our new typing game is now in development!

News

Something is wrong with the heart of magic. Play a young archivist venturing out into a dying world, cataloging its mysteries and its wonders to unearth...

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Nanotale - Typing Chronicles
Platforms
Windows
Developer & Publisher
Fishing Cactus
Engine
Unity
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Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @nanotalegame

Here's the modelsheet of Rosalind. She has a new outfit even more appropriate for an adventurer, and we kept the Pl… T.co

Dec 17 2018

Our first try in 3D! It’s close to what we want but needs improvements. How do you feel about having that in game?… T.co

Dec 15 2018

Trying something new with the artstyle. The idea here is to come back to something more simple with outlines.… T.co

Dec 14 2018

The enemies with the proto view to have an idea of how they will really look like in game. #prototype #gamedevT.co

Dec 12 2018

Prototype show off! Ice spell changes water into an ice block. Heat spell melts the ice block (and the strange part… T.co

Dec 11 2018

RT @GamedevCala: @nanotalegame Sharing some indiedev love! You are part of this weekends Best of Screenshot Saturday at: T.co (^^)b

Dec 11 2018

RT @EGX: We're delighted to reveal that Nanotale will be playable at #Rezzed2019! Egx.net T.co

Dec 11 2018

BONUS! Another concept art for today :) The subreddit r/NatureIsFuckingLit is really inspiring. Highly recommended… T.co

Dec 10 2018

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