Since time immemorial the Archivists have studied and cataloged the mysteries of the planet, observing its changes and holding to our vow of neutrality. Yet from the Ancestral Forest to the Blue Desert, the world is suffering. The Tree of Life sings the Final Song and we can feel it in our flesh: the world is dying. We bear witness, but we cannot interfere. We contemplate in silence.
Nanotale - Typing Chronicles is an atmospheric typing adventure RPG set in a colorful vibrant world. Follow Rosalind, a novice Archivist, as she journeys out into a valley to collect plant and rock samples for further analysis. The valley is peaceful. War is a thing of the distant past. Nothing can go wrong with such a casual task... can it?
Last week we mainly worked on being ready for Gamescom 2019, and we also continue to produce new concepts and elements of the lore.
Talking about new stuff, here's the "Shield" enemy. We needed an enemy with low speed and immuned to basic spell, but that can still be knockback.
Here are the researches done to find the right look of that new enemy. Game design-wise, we felt like the snail-like enemy was the best pick for that "Shield" enemy we needed in Nanotale.
The prologue in Nanotale is a specific part of the forest where you learn how to move and interact with the environment. It's also where the story begins.
We needed that part to be different from the core of the Ancestral Forest. Here are the new pine trees created for the prologue.
Something I like to do is to take screenshots of the same place each time we take a big step in development. Here's the evolution of a specific scene from the level design "blockout" version to the decorated one (without lighting yet).
When something is placeholder you'll have to tell it 10 000 times until your team stops asking you if it's the definitive asset.
Apparently here, the artist who placed that rock wanted to avoid questions 🤣
Here's the concept art of the element that will replace the placeholder asset above. That rock tells you a story from Nanotale's lore.
Don't forget to join our discord channel to chat with us!
Thank you for reading.
Last week we polished a lot the Ancestral Forest.
Join our BETA and read more about the sheep used in puzzles :)
Last week we worked on polishing existing places from Nanotale such as the Tree of Life and the Cemetery.
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