Malfunction is a universe full of mystery and the unknown. Though one thing that lurks around this universe is what most fear; the Plague. The Plague is a fierce virus that consumes anything in it's path until it is stopped. The Malfunction series is built around this dilemma.
Malfunction is a story driven puzzle game mainly about a snow planet named "Khaugin", that is being taken over by a dangerous weapon known as the 'Plague'. You play as a repair-bot known as 'Dwenguil' who was sent to Khaugin to destroy this threat. Not only can the Plague destory worlds, but they could spread and consume the entire universe.
The game is mainly about puzzles and action. The game has multiple gamemodes as well as a 25 level story.
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I told you I'd be back! Let's discuss what has been overhauled so far!
This update includes a COMPLETE overhaul of the main menu as well a huge improvement upon other menus. Let's take a look!
As you can see, the menu has been designed to look and feel more smooth and responsive.
With all of the modes given below, all you need to do is click ONCE and you're in!
While it is nice to have less menu's, it is VERY essential to have the option to choose which chapter you'd like to jump into.
We've decided that a more solid experience would be to simply play through each chapter rather than choosing each individual area to spawn. This is all about getting in the game quicker, after all.
The options menu has been changed for the better as well! Anything you see and read here is pretty much common sense.
The pause menu shares the same menu as well. It might take a little while to get used to, but once you do, it's a lot more fluid and responsive!
- Added new menu interaction sounds - Changed the entire design of the main menus/pause menu - Changed the Obstruction upgrades (they are now found in the pause menu) - Fixed certain text from having shadows (it made most of the words hard to read) - Fixed the footstep sounds from not playing at random times - Removed the "Time Count Display" (it was unnecessary) - Removed many un-used sprites and menus to save memory/performance
So if you were skeptical about buying the game on Steam but didn't want to play an outdated version of the game, give it a shot!
That's pretty much all I have to share for now. Try out the demo, and perhaps consider purchasing it on Steam to experience the full game.
Stay tuned for more updates in the future!
This article will be discussing where you can expect to see Malfunction in the coming future.
Hello. On this article I'll be discussing some recent changes I've made to Hectic and will also be talking about Malfunction and it's future.
On this update we'll be discussing Hectic's latest update (2.0) and it's additions, as well as another topic I'd like to jump into.
Malfunction receives it's latest update on Steam (1.5.0) which includes many additions to the game. The game is currently -50% off on Steam.
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This update improves movement speeds, adds footstep sounds, and changes some of the enemies' responses to specific weapons.
This is the demo version of Malfunction. If you would like to experience the full version of the game, please consider purchasing Malfunction on Steam.
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