Greetings subject 32763. Welcome to Shift Quantum, the latest version of our immersive experimentation system. SHIFT the world, twist your environment, bend your mind to unveil its secrets and solve each brain-drilling level while experimenting your own custom levels on other subjects.
During the development of Shift Quantum, we had to cut on a few gameplay blocks that remained in our “nice to have” list. We really loved them, so we continued to work on a few after releasing the game. Three of them are now finished and available for free in game. All you have to do is to launch the game, select the new branch in the menu called “Traps” and enjoy 30 new levels specially created to showcase these new traps. We hope that you will enjoy them as much as we did and can’t wait to see the deadly levels you will create using them in the level editor.
Also, the game is currently 50% OFF on Steam! Promotion ends on Wednesday 14th of November 5PM CET (8AM PDT).
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Learn how we created the entire design and structure to place the player in an active imaginary role, showing glimpses of story like light paint brush...
We tried to design Shift Quantum's puzzles thinking about how players would approach them. For that, we identified atomic blocks of puzzle resolution...
Two new levels each day for a week :) And the first level from the community featured by the devs.
Our cyber-noir puzzle-platformer, Shift Quantum is now available on PlayStation 4 / Xbox One / Nintendo Switch & Steam PC. GET IT NOW!
Connect to Shift Quantum Demo now to enter the maze! DRM free available on Indie DB. Demo also available on Steam, Xbox One, PS4, and Nintendo Switch.
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Looks good. How similar is it to the 2010 game, Continuity?
Kongregate.com
Hey nvmsy , Continuity looks a bit like the Original Shift Game on Armor games graphically, but the main game mechanic is radically different. In Continuity, you need to align game screen to solve the puzzle, in the Shift games (since the original one), you invert negative space from black to white and vice versa in a single screen as a basis for the game mechanic.
Excellent voice acting and background music with a good overall theme/mood to the video. I liked the glitching effects too since it gave off the vibe that things are not what they seem :)
Thank you very much for the feedback. I am glad you noticed the intentions. We are currently working on the story trailer that will use the same codes.