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This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

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QuickStartup Project v0.1.2 from video tutorial With v0.2.0 some changes has been done but the main features are the same!

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[OLD] Klian's Gore System: QuickStartup Project v0.1.2
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