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This is a story about a hero who does not know himself, does not know his personal origin.

The main character Jason does not know that he is in the fourth dimension, from where he has to get out. To do this, he needs to collect all the parts of his mind to get an answer and find the door. The levels in the game are not consistent, you can start with anyone, each has its own story and part of the solution.

Your task is to collect all the parts. Some levels are more understandable and explicable actions for the player, some are psychedelic, you have to dive into the history of your own or someone else's consciousness. Mechanics, tasks, weapons, gameplay at each level can be completely different, but they are all united by one story and style of play.

  • Single player - no crowd of players. All the beauty of the graphics and all the victories belong entirely to you.
  • No Linear plot - you can choose any level to play depending on your current mood.
  • Leveling up progression systems for the protagonist and for weapons.
  • Each level has new unusual mechanics and a new game experience for the player.
  • Support DLSS technology - gives the best quality and fast picture
  • Support RTX technology - ray tracing


  • Sci-Fi guns and steampunk weapons - depend on the level.
  • Magic skills depend on the level.
  • Settling into characters, for example, into a ladybug.
  • Psychedelic mechanics (for example, the protagonist is suffocating and looking for oxygen).
  • Horror corridors with a search for an exit.
  • Puzzles (for example, cutting cables).
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Hi, Cubecmans! New trailer - intro for a new dream level in cyberpunk style. This is the second reality of Ghost Shadow - the universe of Jason's dreams. Part of the game with 6-8 levels.

Voiceover by @PaulMoranVO - our main voice of Papacubec Games! Thanks a lot, Paul πŸ”₯

What do you think about the trailer?

#cyberpunk #indiegame #papacubec #gamedev #devlog

Ghost Shadow next level started

Ghost Shadow next level started

News

I'm thrilled to introduce you to news about #GhostShadow I've shifted it to Unreal Engine 5 and started creating a new level.

My new project Ghost Shadow, I need feedback

My new project Ghost Shadow, I need feedback

News 2 comments

Hi there! I've started my new project "GHOST SHADOW". Single-player psychedelic FPS with puzzles, narrative, upgrade systems, and elements of horror in...

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