Current Project Status:
The project is in very very early development and is pre-alpha status, we are currently working on level design at the moment for the FPS part of the game (pre space simulation), this is a campaign style set of missions.
What we are planning is that once you go through the campaign missions and get to the space simulation portion of the game then you will be able to chose missions on land and in space, boarding outposts and space stations on raids or taking them over.
we are planning to have several pilot-able space ships that you will be able to dogfight in and capital ships that you can command your wing man in the fight.
Resource gathering - don't worry you do not have to sit watching your lasers hitting roids all day, you can command your ships to do that automatically if you wish.
Upgrade's/crafting/building - you will have the opportunity to upgrade your bases, ships and crew,
Build habitats to house your people, hangers for your ships, manufacturing plants and more.
This is only a portion that is planned for the game and of course you have your say on whats important to you as a gamer..
Investments already made for the project:
Purchased a dedicated server instead of using our own hardware to keep the cost's low.
We have created a basic web site and will be upgrading this site in the near future as the project expands and will be more community orientated then the current Dev site.
We have already invested into 3D asset creation software and character building software such as Autodesk 3D studio max, Maya etc..
We are community driven and always will be:
We will listen to you and what you want in the game, we will be looking at stretch goals in the future if we hit our target funding we may also be including free dlc's when the game is complete.
We have a development forum that will be moving to a secured forum platform so that people that pledge will have Access and people that do not don't.
We will always listen to your idea's and thoughts about and on the project, web site etc.
We will be releasing a features list that we want to implement and we have given a max time to complete the project (2 years) because of the features we want to implement but in reality that may be much sooner then the time frame we have stated and it will give us time to reach any stretch goals that we may have in the future.
Dev Website - Http://Universal.eve-lbs-studio.co.uk
This project is Copyright EVE LBS Studio 2014 and is currently been processed for trade marking and patent pending.
Features we intend to work towards:
This list is not set in stone, things may be added or subtracted and does not show what will be in the final version of the game, it is the list we are currently working towards, if you have any requests for features please make them known on our forum Universal.eve-lbs-studio-co.uk
Combat:
First Person Shooter:
Space simulation:
System:
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