Forgeverse is a multiplayer sandbox game that allows for building, PvP & PvE modes using an array of options (PvP, PvE, maps, items & more) when starting a server. Using the options it's possible to play survival against zombies, deathmatch, battle royale or just mess around building, it's up to you.
Customize your player with a variety of head & torso types with many accessories and options such as hats, glasses and different faces to pick from.
For updates & news visit @Forgeverse on Twitter.
Added electronics available to build including: a switch, button, overhead light & an electronic door. Electronics are wired together using the wiring tool, clicking the sender (switch/button), then the receiver (electronic door/light).
Overhauled explosion/fire effects to better fit the games artstyle.
Added achievements, accessible on the main menu.
Changes to main menu interface, including an animated background, an IndieDB button, another music track & some slight changes to the layout.
Zombie AI has been improved, now wondering around when they have no target (when mobs attack on sight only is enabled), and some changes to their movement speed. They also now hold items with the correct offset, as the players do.
Damage indicator for players when taking damage (duh).
Different versions of the game will no longer be able to play together, displaying an error message when trying to connect. This will prevent any issues with cross compatibility between older & newer versions of Forgeverse.
Added Cape accessory & new killcards.
Bug fixes/Small changes:
A new trailer has released for Forgeverse (0.0.13) showing Building, PvE & PvP!
0.0.14 Alpha build, if you have any issues/suggestions please comment them or tweet @forgeverse.
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