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A 2D tactical Side Scroller. Imagine exploring an area in a side scroller and then engaging in turn-based battles in the style of the Worms franchise. In a far off future, machines have taken over our cities and they have gotten rid of the superfluous humans that resided within. For mankind to survive retaking the cities is an absolute must since all resources necessary for human survival have been gathered there over the years. At the cities, core knowledge about all mankind's greatest achievements can be found including how the first cities became automatized which means that within these recordings, there might be a clue on how to pull the plug on the uprising of the machines once and for all.

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CyberChunk Dev Blog 25

News

Since last time we Changed the level and bettered our UI, we also added a new menu.

We bettered the Ui by moving around the Text notification of the Buttons.

Better UI

UITest


A new Tutorial was added to introduce switches and gates through a prompt.

Tutorial

Tutorial2


New Walls where added to help the visuals

Wall Steel

BasicWall LightVer


Wall Window

WindowWall LightVer


The resolution of the enemies was increased

Enemies

Enemies


A new Options Menu was added

Options Menu

OptionsMenu


And the level design was improved

Level

level3


Make sure to check out our twitter for the most recent screenshots on @ChunkCyber

Too see earlier Devlogs =>Older Blogs

CyberChunk Dev Blog 24

CyberChunk Dev Blog 24

News

We finalized the Logo🎉, Some changes to the UI🍳 and bettered the turn-based mechanics🤖.

CyberChunk Dev Blog 22

CyberChunk Dev Blog 22

News

We take a look at the new particle effects in the game✨, some changes to the Logo👀, and fixed some new bugs🐛.

CyberChunk Dev Blog 21

CyberChunk Dev Blog 21

News

Fighting the Blur🤦‍♂️, solving Bugs✌, and getting some new asset concepts🎁.

CyberChunk Dev Blog 20

CyberChunk Dev Blog 20

News

It has been a while since our last post! But we are glad to announce that we have the first test build ready to go for you to try right now, have at it...

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CyberChunk
Platforms
Windows
Creator
Picurado
Engine
Unity
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Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @chunkcyber

Some new Gameplay for #screenshotsaturday! Let's break some Artificial Lifeforms!🤖🎯☠️ #madewithunity #indiegameT.co

Aug 30 2020

Testing out some new tiles for the Game Which are your favorite? #screenshotsaturday #madewithunity #indiegameT.co

Aug 22 2020

Showing of the beginning of the current Build! 🚦🕶️🚦 #screenshotsaturday #madewithunity #indiegame #indiedevT.co

Aug 15 2020

Playing around with some simple Particle Systems. In all honesty, I had no idea I could make particles react to wal… T.co

Aug 8 2020

Realize that you just spent an entire week implementing a blur instead of just blurring the sprite outside of unity… T.co

Aug 1 2020

How to teach the Player about explosives and environmental Destruction? 🤔 Oh! I know, this is how...… T.co

Jul 25 2020

Check out our main character and some animations! #gamedev #indiegame #indiedev #animation T.co

Jul 20 2020

Check out our new Explosion Animation!!! #screenshotsaturday #gamedev #NEON #madewithunity #indiedev #explosionT.co

Jun 27 2020

New Glass Material and some simple parallax Scrolling #screenshotsaturday #screenshotsunday #madewithunityT.co

Jun 13 2020

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