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The ultimate starship designer,
powered by a deep game simulation...

Cosmoteer is a starship design, simulation, and battle game. Design a fleet of ships by laying out individual rooms and corridors, including cannons, lasers, shields, and thrusters. Battle other starships to earn bounties and use that money to expand your own ship. A dynamic crew and combat simulation makes every design decision important and interesting.

Best-In-Class Starship Designer

Design the greatest starship ever made using an interface that is easy-to-learn yet incredibly flexible.

Build your ship by placing individual modules onto a grid—weapons, shields, engines, reactors, crew's quarters, and more! Few restrictions and no pre-defined, creativity-limiting hull shapes mean you can create almost any ship you can imagine.

The exterior of a ship is like an artist's canvas, but it requires no drawing ability to make your ship look great! Simply pick a color and texture to customize your ship's basic appearance, then optionally add decals such as shapes, symbols, and letters to give it extra visual flourish. Painting your ship is free and has no effect on gameplay.

Intelligent Crew Simulation

Every starship is operated by a crew numbering from half-a-dozen to hundreds—sometimes more than a thousand—of individually-simulated people.

A ship's crew is its lifeblood. Crew not only operate its controls, but they also carry supplies such as ammunition and power batteries to weapons and systems. When a weapon wants to shoot, the crew go pick up ammo or batteries at an ammo factory or reactor and bring them to the weapon—all simulated in real-time.

Crew are pretty smart and act mostly on their own, which is a good thing since there can be so many. Your crew are smart enough to figure out what controls need operating, what systems need ammo or power, and how best to get around your ship. They're even smart enough to avoid routes that are already jammed with other people.

The crew simulation is what makes starship design so interesting, because how fast a cannon can shoot or how long a shield can stay charged depends directly on how quickly crew can deliver ammo or power to it. As a player, you'll have to think carefully about how you design your ship's layout so that it operates at peak efficiency without exposing its more vulnerable (and sometimes explosive!) modules.

Physics-Driven Flight & Combat

Every ship is part of a 2D physics simulation, and the position and orientation of its thrusters realistically affects its movement. Small ships with lots of thrusters are fast and nimble, while large ships with proportionally fewer thrusters are naturally slower and more difficult to maneuver.

Weapons obey the laws of the physics simulation. Whether or not a cannon or laser hits an enemy depends not on a dice roll but upon the trajectory of the shot and the size and speed of the enemy.

Damage is tracked module-by-module, and each module can be individually targeted & destroyed. Some modules can explode, causing collateral damage to the surrounding modules, so you'll have to think carefully about where you place your reactors and munitions. Too close to the edge and they'll be exposed to enemy fire; too far and your weapons won't fire fast enough.

Ships can break apart into multiple pieces when their connecting modules are destroyed. Usually this will be a crippling blow, but any piece that has a control room, power, and thrusters can continue to operate independently, potentially remaining a threat to the enemy.

Single-Player

You are a bounty hunter, traveling from sector to sector, hunting down renegade enemies and destroying them.

Earn money for every enemy vanquished. Use your income to repair and upgrade your own fleet, growing bigger and more powerful with every victory.

Explore a galaxy in search of bigger and more powerful enemies. The galaxy will crumble before your almighty armada!

Or play in a creative sandbox mode with unlimited credits if being a bounty hunter isn't your cup of Earl Grey—the only limit is your imagination! (And the power of your computer.)


Multiplayer

Battle your friends and enemies in real-time, pitting your designs against theirs. Compete to be the master "Starship Architect & Commander" against up to 7 other players in Team vs Team and Free For All battles.

Configure a variety of game options by specifying number of ships, total funds, game speed, and other options. Play tiny skirmishes, massive fleet battles, or anywhere in between.

Play online in public or private lobbies. Local Area Network and direct I.P. address connections are also supported.

Important Note: Multiplayer is NOT SUPPORTED between 32-bit and 64-bit operating systems!

And more!

Everything you should expect from a PC game, including customizable controls, windowed and borderless display modes, support for high-resolution displays, no mandatory locked framerates, and dozens of other options to tailor the game to your own preferences.

It's easy to share your ship designs with friends and other players. Ships are saved as simple PNG image files and can be easily shared on social media like Twitter, Discord, and the official forums—just drag-and-drop the image from your browser right into Cosmoteer and the ship will be instantly playable!

A powerful modding framework lets mods change almost any part of the game data, opening up a universe of possibilities beyond the base game. A mods manager makes it easy to install and uninstall mods created by the Cosmoteer community.

Unobtrusive tutorials that don't interrupt gameplay and are easy to dismiss or turn off altogether. There's no special "tutorial level" you need to play through—the context-sensitive tips are built-in to the main Bounty Hunter mode.

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At long last, after months of work, I'm very happy to finally announce that Cosmoteer's 0.14.5 update, by far the largest ever, is now done and available for download!


What's New

Tactical Nuclear Torpedoes

Tactical Nuclear Torpedoes are a new type of super-missile that cause massive damage in a large area. Unlike the conventional High Explosive Missiles, Nukes are slow, short-range, and unguided, but if you can get in close and hit them with a salvo, you can lay waste to your enemies.


Nukes are launched from the same launcher as the conventional missiles, and you can change what type of munition the launcher fires at any time, even during battle. So one tactic might be to pummel your enemy from afar with the High Explosive missiles to weaken their defenses, switch to nukes, and then swoop in close to let off a devastating nuclear salvo.

Nuclear Missile parts are manufactured by a new factory, the new Nuclear Torpedo Factory. This is a large and very expensive module that produces Nuke parts very slowly, so you'll need to be choosy about when to fire off your Nukes.


Electromagnetic Pulse Missiles

Electromagnetic Pulse Missiles, or "E.M.P.s" for short, are a new support weapon that, like Electro-Bolters, drains power from enemy systems, but does so from afar and with a large area of effect in which power gets drained. They are even faster and longer-ranged than the conventional High Explosive missiles, making them ideal for taking out the enemy's shields or disabling their engines from afar.


E.M.P.s do have an Achilles' Heel though, which is that armor will act as a "lightning rod", attracting some of the power-draining electrical bolts.

Like Nukes, E.M.P.s are fired from the regular missile launcher, which can be switched to fire E.M.P.s at any time. They are manufactured in their own factory, the E.M.P. Missile Factory.


Proximity Mines

Proximity Mines are a tactical armament that can be used to punish enemy ships for intruding into your space, for slowing down enemies in pursuit, or even, in niche situations, as a direct offensive weapon. Once a mine is launched and deployed, they will wait silently until an enemy ship ventures too close and then detonate, shooting out deadly piercing shrapnel in all directions.


The main drawback of Mines is that they need to deploy before becoming a threat, and they can only be deployed once they slow down to a sufficiently low speed, making them difficult to use as an offensive weapon on fast-moving ships.


Like Nukes and E.M.P.s, Mines are actually also fired from the regular missile launcher, meaning that you can freely switch between High Explosive Missiles, E.M.P.s, Nukes, and Mines at any time, even during battle.

They are manufactured by the Mine Factory, which uses both power and cannon ammunition to produce the mines. Unlike the other missiles, a single crewmember can carry an entire mine, making them fast to load into the launcher and fire, but they're slow to produce, so you may want to stock up on mines for when you need a lot of them.


Flak Batteries

The new Flak Battery is a large quad-barreled weapon that can fire at both enemy ships and enemy missiles, mines, projectiles, and lasers. It's a good all-around defensive system and a decent anti-ship weapon, but it's limited by its short range and very narrow arc of fire.


Like the Cannons and Railguns, the Flak Battery uses standard cannon ammunition manufactured by the Cannon Ammo Factory.

... And much more!

Nukes, E.M.P.s, Mines, and Flak are just the beginning of this update! The changelog is by far the longest ever and includes new features like revised area explosion mechanics, user interface improvements like shield health bars, balance changes, crew A.I. enhancements, performance optimizations, bug fixes, and a ton of new modding tools to make your favorite mods even more awesome.

Have fun!

Walt

Cosmoteer 0.14.4 - Multiplayer 'Arena' Mode

Cosmoteer 0.14.4 - Multiplayer 'Arena' Mode

News

Cosmoteer update 0.14.4 is now available! This update adds a new multiplayer mode called "Arena" along with multiplayer "rulesets", plus a ton of other...

Cosmoteer 0.14.3 - Bug Fixes

Cosmoteer 0.14.3 - Bug Fixes

News

Cosmoteer update 0.14.3 is now available! This is a minor update that fixes a bunch of bugs. It has no major new features and should be compatible with...

Cosmoteer 0.14.2 - Heavy Laser Blasters, Boost Thrusters, and Advanced Ship Controls

Cosmoteer 0.14.2 - Heavy Laser Blasters, Boost Thrusters, and Advanced Ship Controls

News

Cosmoteer update 0.14.2 is now available! In addition to a ton of bug fixes and minor improvements, this update has three major features: Heavy Laser...

Cosmoteer 0.14.1 - RAILGUNS

Cosmoteer 0.14.1 - RAILGUNS

News 1 comment

Cosmoteer 0.14.1 is now available! This is the 2nd in the "0.14.x" series of updates which will introduce many new weapons and other parts that you can...

Add file RSS Files
Cosmoteer Setup

Cosmoteer Setup

Full Version 8 comments

This is the installer program for Cosmoteer on Windows 7/8/10. Simply download and run. The installer may require internet access if it needs to download...

better ship 2.0.1

better ship 2.0.1

Better ship mod Full Version

Better Ship Mod updated to function on the version 0.14.4 of Cosmoteer.

AWV & stargate mod pack V0.0.11.RC1

AWV & stargate mod pack V0.0.11.RC1

Akinata weapon variant & stargate mod Full Version

Fully compatible with version 0.14.4 of cosmoteer! New bounty ships, new weapons and devices, some rebalance

akinata challenge mod one

akinata challenge mod one

Akinata weapon variant & stargate mod Full Version

You find bounty hunter too easy? or too boring? Search no more! Here i present you the first akinata challenge minimod !

Warhammer mod

Warhammer mod

Warhammer 40k mod Full Version 1 comment

This is a work of glory in the name of the Emperor. Let all who wield this mod bring devestation to the enemies of mankind without mercy. Bring the guiding...

Thruster Roof

Thruster Roof

Roofed Thruster Deadzone Full Version

This mod adds new thrusters with roofs on their deadzones.

Comments  (0 - 10 of 31)
Namek_C
Namek_C

Best game ever! Cant wait till it gets on steam!

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BazlikMaster
BazlikMaster

I`m very pleased to see this kind of game.
Good tactics for slow moving ships is in large number of fast bomber pods, and counter-measure systems, so rocket tactic become useless.
Only means to defeat this beasts is rapid heavy laser fire on close range.
Thanks for free download, and best luck

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GunsForGuns
GunsForGuns

love this game to bits <3

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Cosmoteer
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Highest Rated (6 agree) 10/10

An excellent game.

May 14 2017 by Mister_Square

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Latest tweets from @cosmoteergame

Cosmoteer update 0.14.5 adds Nukes, E.M.P.S, Mines, Flak, and more! It's the biggest update ever! Download for free… T.co

Feb 6 2019

The "Tactical Nuclear Missile", coming soon in the next Cosmoteer update! T.co

Dec 2 2018

Cosmoteer update 0.14.4 is now out! It adds adds a new multiplayer mode called "Arena" in which you earn points fro… T.co

Sep 3 2018

Would you like to receive emails about Cosmoteer news, updates, and events? Subscribe to our newsletter! Cosmoteer.net

Jul 31 2018

Cosmoteer update 0.14.3 is now available! This is a minor update that fixes a bunch of bugs. Download from Cosmoteer.net

Jul 31 2018

Cosmoteer update 0.14.2 is now available! This update adds Heavy Laser Blasters, Boost Thrusters, some new controls… T.co

Jul 19 2018

Check out the new "Boost Thruster" that can give powerful bursts of speed for when you really need to get away! (Or… T.co

Jul 10 2018

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