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Imagine Earth

Planetary Colonization

Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.

Mission Goals Briefing

Expansion & Research

Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.

Allies, Threats & Enemies

Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.

Capitalist Space Age

In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.

Mission Goals BriefingCompetition and Economic Warfare

On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.

Trade Resources and Technologies

Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.

Mission Goals BriefingGrowth vs. Ecocide

You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.

Features

  • Global and real-time world experience instead of playing on limited square maps.
  • Fully playable and story based campaign with 7 planets / missions.
  • Freeplay mode with a procedural planet generator for endless worlds and challenges.
  • Competition mode for matches against up to 4 AI corporations per planet.
  • Planet Editor for terraforming, building and customizing individual planets which can be saved and shared.
  • Development of over 30 colony buildings with individual upgrades.
  • Global simulation of local pollution and worldwide emissions.
  • Threats and disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc.
  • Melting polar caps will raise sea levels and flood your coasts in case of global warming.
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A bit of a gut-wrenching September update comes because we had a lot of bureaucratic stuff to do that kept us from generating cool new features. I had to write a colossal final report for the German federal grant that allowed us to stay independent until version 1.0, and porting the Playstation version is keeping Martin busy with some pitfalls longer than he imagined. All the more we're both looking forward to getting back to our core business and just building fancy new stuff and DLC for Imagine Earth and you, respectively. Soon we'll be sharing with the world a roadmap of what's in store for you in the galaxies of our game world. As always, thank you for your sustained interest in our climate crisis simulator project and the obligatory request to support us with a review if you haven't already. Nothing helps Indie Studios on Steam better than this support, except of course your personal feedback on the latest update, the balancing in the current game and what other wishes remain unfulfilled. But now let's get down to the nitty gritty. Have fun with it, Jens & Martin

Czech translation



First of all, we would like to announce that Imagine Earth is now also translated into Czech! We wish all Czech players a lot of fun with the new version that was created by Jan Balek of Balek Localization.

The World Congress



Unfortunately, the central diplomatic instance for all global factions was no longer accessible to players after successfully completing missions and competitions. The NPCs then blithely discussed tax increases and funding measures among themselves, while the humanoid player was left out in the cold and faced with a fait accompli. And on top of that, the World Congress featured the wrong representatives of their own faction, apparently the characters from past games. All history now, of course.

AI advanced training in cleverness



The AI in Imagine Earth once again behaves a bit more logically in this update. NPC factions now actively use research licenses. Also, AIs now only mine rocks when there are no other valuable resources, which previously slowed them down mightily.
In addition, small changes to priorities have resulted in AI corporations no longer planting trees, and as soon as reforestation became necessary due to climate change, they planted exactly the most inappropriate type of tree in each of the eight different biomes on the planets. This seemingly tiny inconsistency may have led to the fact that in the case of an impending climate collapse, exactly nothing was done to counteract the catastrophe. Which let the economic strategy of the companies turn out rather kamikaze moderately.

Apply All Tool



If you hold down the Alt key during the game you can now install all upgrades of one type on all applicable buildings at the same time again. This is exactly how it works with tools, all fields that could use a cleanup will be cleaned in one go, or all buildings that need a repair will be repaired.

The building list



A must-have management feature for several updates once the colony reaches a global scale. This menu has now received a functional update, the header display has finally been polished in layout and the button that allows you to repair, clean or mine all affected buildings resources deactivates when no such operations are needed or all have been activated.
Also, we disabled replaceable upgrades from showing as active in this panel. Because it was easy to accidentally swap when you thought there was still something to optimize there.

Optimization for world editor



A particularly perfidious bug had crept into the editor. Although the editor saved the values for victory points and player factions properly, it did not load them itself. So that one then accidentally saved changed conditions. And because of this, the player faction was often left undefined, whereupon the game system simply picked one at random and simply let another unwanted faction land on the planet.

Taking over towers with the hacker kit



Lately, sometimes enemy towers wouldn't let me take them over with hacking tools. This strange bug in the game was also hard to identify, as it only occurred if you had previously loaded a game. It was similar with the planetary shield of the Great Pyramids, until today.

System voice warnings



These helpful announcements have piled up to 3-4 times announcing pirates, storms, Xrathul and other disasters. What was actually important, strategic information thus became outright scare tactics.

Crash Fixes

Finding the remaining occasions for crashes in the game is getting more and more difficult and tricky, all the more heartfelt thanks to all of you who report them to us so diligently. The following rare error messages are now a thing of the past: "NullReference in UpdateValue", "NullReference in UpdateTerritories" and "NullReferenceException in DroneManager.Update".

Outlook into the next update: Daily Missions

Many of you have asked for the game to offer more long-lasting challenges. That's why we will work on a new game mode next, which I would name with the working title "Daily Missions". Players will then be able to colonize a new procedurally generated planet every day where they will have to compete against other corporations. This planetary conquest mission can then only be played for one day to create a high leaderboard ranking. For this, an online league is created in which one can gain the high score lead on a weekly, monthly or even yearly basis.

Win 1 of 5 keys. Raffle ongoing in #general on our Discord

Join our Discord Community for exclusive news and access to preview versions of future updates!


Get the Original Soundtrack of Imagine Earth and help planting trees in the real world!

Update 1.02 – Mini campaign

Update 1.02 – Mini campaign

News

Dear all, we have been working on improvements, fine tuning and bug fixes for quite a while now. This is the basis for us to offer innovative features...

Release on May 25 - After 7 years of Early Access!

Release on May 25 - After 7 years of Early Access!

News

Global real-time civiliation sim Imagine Earth finally has a Steam release date along with a massive update.Big News Space Colony Managers, It’s been...

Last Big Early Access Update

Last Big Early Access Update

News

we hope you are all well and ready? We have the next update ready for you! While summarizing the new features and changes to the interface, world, and...

Complete Voice Over is a Total Game Changer

Complete Voice Over is a Total Game Changer

News 1 comment

Dear space pioneers, this update means a not inconsiderable revolution for the game. The characters in the game, which we already gave a complete makeover...

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Imagine Earth Demo Alpha 35 "Atmosphere"

Imagine Earth Demo Alpha 35 "Atmosphere"

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 32

Imagine Earth Demo Alpha 32

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 30

Imagine Earth Demo Alpha 30

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 29

Imagine Earth Demo Alpha 29

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 27

Imagine Earth Demo Alpha 27

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 24

Imagine Earth Demo Alpha 24

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Comments  (0 - 10 of 22)
Sam~DreamsMaker
Sam~DreamsMaker

keep your hard work ! it's a nice game.

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ekuwand
ekuwand

The graphics are outstanding and the gameplay is awesome — congrats guys! :—)

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Guest
Guest

Awesome graphics and gameplay — congrats guys!

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tuardan
tuardan

Looks fun!

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TrymStudios
TrymStudios

Amazing!

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Hiramaky
Hiramaky

I wish I discovered this sooner, this sounds so exciting!

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sirjuanitoPRO
sirjuanitoPRO

imagine earth is on Steam?

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anakin2505
anakin2505

great game. is the 20 alpha v realeased

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Templarfreak
Templarfreak

This looks kinda cool, I'll track it!

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Jetcutter
Jetcutter

Sold!

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