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Imagine Earth

Planetary Colonization

Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.

Mission Goals Briefing

Expansion & Research

Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.

Allies, Threats & Enemies

Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.

Capitalist Space Age

In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.

Mission Goals BriefingCompetition and Economic Warfare

On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.

Trade Resources and Technologies

Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.

Mission Goals BriefingGrowth vs. Ecocide

You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.

Features

  • Global and real-time world experience instead of playing on limited square maps.
  • Fully playable and story based campaign with 7 planets / missions.
  • Freeplay mode with a procedural planet generator for endless worlds and challenges.
  • Competition mode for matches against up to 4 AI corporations per planet.
  • Planet Editor for terraforming, building and customizing individual planets which can be saved and shared.
  • Development of over 30 colony buildings with individual upgrades.
  • Global simulation of local pollution and worldwide emissions.
  • Threats and disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc.
  • Melting polar caps will raise sea levels and flood your coasts in case of global warming.
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Dear Colony Managers, in this update we increase the visual and gameplay diversity of our planets with the themes Jungle, Terran, Swamp, Barren, Volcanic and Frozen. Also we dedicated a lot of our time into making the Tuto and Joma mission a better experience. Read on to find out what else has changed.

Also we will be at the EGX in Berlin this weekend presenting Imagine Earth in hall 7 at Station Berlin, playtesting the latest release update. If you happen to be there come over! In addition we start a week long deal on steam with 20% off beginning on monday...

TL;DR

    • Rocks, Asteroids & Scanner
    • Gaia Forces in Build Ring
    • Drone Priorities
    • Planet Themes
    • Storytelling
    • Translation
    • UI & Graphics
    • Money Balancing
  • Balancing & Fixes

Rocks, Asteroids & Scanner

Asteroids now can contain all types of rare resources. They look different and when you decide to throw one of these asteroids against an opponent you might accidentally send him a big present full of ideon or lithium.

Scanners are having an increased scan radius and an increased value in gameplay. You will now have to scan all rocks to find out if there's any gold, titanium, lithium or ideon hidden in them.
Rare resources are automatically detected when you take over the field into your build radius. The amount of rare resources on all planets has been raised in general.

Gaia Forces in Build Ring

You can now access all the forces you have loaded in temples right from the build ring. Therefor we have thrown the forest ring out of the ring menu because you can only build forests with seed bombs from now on and the different types of forest weren't relevant enough for gameplay to take up an own slot in the main build menu.

Drone Priorities

Drones no prioritize open tasks. Dealing with fires is most important, followed by repairing highly damaged buildings. After that they will deal with new buildings and other things. They only return to the city center when they need a package to build something.

Planet Themes

We have set up six general presets or themes for planets, so you can choose quickly under which conditions you want to play a competition round or freeplay. Choices are Terran conditions, Frozen World, Swamp, Barren, Jungle or Volcanic World.

In addition there are new mountain models on many of our planets.

Storytelling

We reworked the first three missions, so that you can play more straight through without being interrupted by dialogs and story suddenly popping up. More story elements are now clickable in form of info and mission icons. So you can start cut-scene when you are ready. On the other hand we made them auto started when nothing was happening story-wise for some time so you don't miss important story elements.
To make the factions more personal we have individual victory messages when others win in competition mode.

Translation

  • Steam store front has been translated into Spanish
  • Many new Russian translations for buildings, tools and UI

UI & Graphics

  • Bookmark panel on the upper right has a special section for dangers now
  • New panel to display construct and upgrade details on technology screen
  • New character for the Midras Miner
  • Visualize fertility influence more clearly
  • Districts: blue light when level-up possible
  • Increased display size of warning icons
  • Reduce snow intensity on streets
  • Text colors on menu buttons changed so text stays more readable
  • Added out of money message for multi-upgrading
  • Progress ring for temple plundering
  • New landing animation for Leen's ship
  • Trader Icons darker
  • Spaceport launch ramp remodeled

Money Balancing

  • When you take over an opponents city by buying up his shares you will no longer have to pay an extra money fee for the takeover as you paid for the shares already.
  • City center takeover only costs shares (no more money)
  • Rebuilding a city center with a new landing permit is now free of charge because generally you have paid for the landing permit itself or earned it otherwise.
  • You will be getting more dividend payments out of shares you hold of other corporations to make the feature more relevant.
  • The emission levy costs for air pollution have been reduced as it was so high that it ate up almost all of the companies profit.

Balancing

  • New range upgrades for maintenance and remediation buildings
  • Relocating fishing ships made cheaper
  • Warehouse: Default storage for energy food and goods is smaller. Reduced price for upgrades
  • Increase the amount of rare resources on planets
  • AI should include pollution in field assessment
  • Glass factory and solar park no longer need 45°C to reach max productivity
  • Reduced native trade frequency
  • Reduced Bironix trade favor to 10%
  • Increased number of science level research goals

Fixes

  • Activated desertification (!)
  • Adjacency bonus for the stone quarry doesn't work if rocks are in the water
  • Food shortage despite reported overproduction
  • Remediation does not work on ruin fields
  • Negative ghost income on startup
  • Radius of lasers and health districts is sometime incorrect
  • Black hole on top of small planets (e.g. Tuto)
  • Fixed 4:3 screen UI problems
  • Research tool-tips were sometimes partly outside of the screen
  • Storing mechanic of Lithium not working correct
  • Midras and natives repair themselves
Beware the Space Pirates

Beware the Space Pirates

News

Dear Colony Managers, space is getting more frightening by now as a new threat is arising. Read about space pirates, special vendors, unique landing ships...

Individual Corporations

Individual Corporations

News

Wow, this feels like the biggest game system update since ever. It comes with a Simplified Chinese translation ( many thanks to deloquac! ) and so many...

Colonize the oceans with cities

Colonize the oceans with cities

News 1 comment

Dear Colony Managers,prepare yourselves to colonize the oceans with cities for your people! In addition there are loads of detail improvements that give...

 Update 42 - Equity Crash, Riots and Security Complex

Update 42 - Equity Crash, Riots and Security Complex

News

Attention colony managers, you may have expected the "Answer to the Ultimate Question of Life, the Universe and Everything" from update 42 or have you...

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Imagine Earth Demo Alpha 35 "Atmosphere"

Imagine Earth Demo Alpha 35 "Atmosphere"

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 32

Imagine Earth Demo Alpha 32

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 30

Imagine Earth Demo Alpha 30

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 29

Imagine Earth Demo Alpha 29

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 27

Imagine Earth Demo Alpha 27

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Imagine Earth Demo Alpha 24

Imagine Earth Demo Alpha 24

Demo

Imagine Earth is a futuristic world simulation. Your job as a colony manager is to explore and populate distant planets. Build up thriving and profitable...

Comments  (0 - 10 of 19)
TrymStudios
TrymStudios

Amazing!

Reply Good karma Bad karma+2 votes
Hiramaky
Hiramaky

I wish I discovered this sooner, this sounds so exciting!

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sirjuanitoPRO
sirjuanitoPRO

imagine earth is on Steam?

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anakin2505
anakin2505

great game. is the 20 alpha v realeased

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Templarfreak
Templarfreak

This looks kinda cool, I'll track it!

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Jetcutter

Sold!

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INtense! Staff
INtense!

game looks awesome

Reply Good karma+3 votes
Erpechyi
Erpechyi

Fun m8.

Reply Good karma Bad karma+1 vote
ByteConveyor
ByteConveyor

The art in this game looks awesome and has a lot of personality! Great work!

Reply Good karma Bad karma+2 votes
Telekinetixx
Telekinetixx

Indie games are definitely evolving, this looks amazing!

Reply Good karma Bad karma+4 votes
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Imagine Earth
Platforms
Windows
Developer
Serious Brothers
Engine
XNA
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Style
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