"Cold Shell is a top-down, sci-fi, arcade brawler with persistent RPG elements" - IndieDB // Sci-Fi paladin simulator. Fierce arcade battles with RPG elements. Wishlist on Steam now
Check out a cool fan art, meditation animation and pesky drones chasing you at the offices.
cold shell dev blog #26 drones and meditation
Crushing soda vendings, hunting corrupt top managers, drinking coffee.
cold shell dev blog #25 soda and coffee
Office levels update - new decorations (like water coolers and pots with plants), new enemy. Perks menu, fun stuff and bugs.
cold shell dev blog #24 corporate culture
New office levels, with stuff you can expect to do in offices like breaking computer tables, or bashing people out of the windows.
cold shell dev blog #23 corporate offices
IndieDB voting has started, statistics screen, failed horizontal gifs and smaller updates.
cold.shell dev blog #22 game statisctics screen and other stuff
Starcon indie showcase. Some cosplay photos included.
cold.shell dev blog #19 starcon (st. petersburg) visit with photos
Preparing to showcase at Starcon, updating visual and functional stuff.
cold.shell dev blog #18 starcon and progress
The first boss you will encounter in about a minute after launching the game. So he needs to look and fell good.
cold.shell dev blog #17 - first boss reworked
Lots and lots of visual updates and some gameplay polish.
cold.shell dev blog #16 - updating art, polishing gameplay
Baseball, cars safety, combo skills. Diversify the gameplay.
cold.shell dev blog #15 - baseball on the road with a grenade
Getting the most out of new engine features, adding some depth and height feel to my 2d top down game.
cold.shell dev blog #14 - z elevation in 2d tds plus some updates
Dynamic battle music, spydrones, visual updates - ready to be checked out. :)
cold.shell dev blog #13 - music, spydrones and doors
Two enemies had a face lift, level shortcuts, car accidents, battle UI updated.
cold.shell dev blog #12 - updating visuals and adding gameplay features
Made it to the top-100 on IndieDB ! Boxes, boxes, tiles and even more boxes.
cold.shell dev blog #11 - boxes everywhere
Bashing boxes into thugs and improving the quality of life.
cold.shell dev blog #10 - quality of life and diversity
Visiting DevGAMM, Minsk with indie game - experience. Lots of blurry photos and subjective opinions inside.
cold.shell dev blog #9 - visiting devgamm minsk and coming changes
Room customization, character's upgrades and loud neighbors.
cold.shell dev blog #8 - two busy months (2/2). is storyline important?
New awesome boss roll-in, starting room customization, taking the cat away.
cold.shell dev blog #7 - two busy months (1/2). want your cat back?
Visual updates, Gameplay polish, adding new content. Also, a word about #Loveindies week.
cold.shell dev blog #5 - add new stuff and #loveindies
Gang names winners, player's room, cool red bike, act 2 WIP.
cold.shell dev blog #4 - moving forward
Trying to plan the way ahead. Easter eggs and bugs. Generated gang names. Online demo - play in browser.
cold.shell dev blog #2 - roadmap
Demo link inside! Also, progress on improving the overall look and feel during preparing the demo.
cold.shell dev blog #1 - demo
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