"Cold Shell is a top-down, sci-fi, arcade brawler with persistent RPG elements" - IndieDB // Sci-Fi paladin simulator. Fierce arcade battles with RPG elements. Wishlist on Steam now
Cold Shell made it to the TOP-100 ! Let's have a look at how the game looked 2 years ago, when i've just started the dev progress and how it looks now.
Recover drones stolen from the locals, that ended up in some dirty drug dens. Also, creating an office level. IndieDB vote is up ;)
GDWC weekly vote and progress update, yeah i keep pressing on.
A bunch of visual and quality of life updates to make the game look and feel a bit better.
Gameplay trailer right at the top of the article - saves you a scroll or two :)
Run through a high traffic road to improve your endurance and some visual improvements for better visibility.
Check out a cool fan art, meditation animation and pesky drones chasing you at the offices.
Crushing soda vendings, hunting corrupt top managers, drinking coffee.
Office levels update - new decorations (like water coolers and pots with plants), new enemy. Perks menu, fun stuff and bugs.
New office levels, with stuff you can expect to do in offices like breaking computer tables, or bashing people out of the windows.
IndieDB voting has started, statistics screen, failed horizontal gifs and smaller updates.
Starcon indie showcase. Some cosplay photos included.
Preparing to showcase at Starcon, updating visual and functional stuff.
The first boss you will encounter in about a minute after launching the game. So he needs to look and fell good.
Lots and lots of visual updates and some gameplay polish.
Baseball, cars safety, combo skills. Diversify the gameplay.
Getting the most out of new engine features, adding some depth and height feel to my 2d top down game.
Dynamic battle music, spydrones, visual updates - ready to be checked out. :)
Two enemies had a face lift, level shortcuts, car accidents, battle UI updated.
Made it to the top-100 on IndieDB ! Boxes, boxes, tiles and even more boxes.
Bashing boxes into thugs and improving the quality of life.
Visiting DevGAMM, Minsk with indie game - experience. Lots of blurry photos and subjective opinions inside.
Room customization, character's upgrades and loud neighbors.
New awesome boss roll-in, starting room customization, taking the cat away.
Visual updates, Gameplay polish, adding new content. Also, a word about #Loveindies week.
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