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Future, one of Earth's colonies. There was a war your home country lost. Occupation forces don't care about people - crime and decadence are everywhere. Protagonist lost her parents during the war and works on a shitty job. She took a baseball bat to fight off thugs who try to attack her on her way home.

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Hello, everyone

TL;DR - I'm putting much effort into polishing the game. It may seem somewhat chaotic in these article but i follow the overall dev plan i have.

Some people told be that it would be awesome if dying player will be knocked back a bit. I think that's a good idea so i've implemented that.

57 playerdeath2

Coming up next - enemies knocked back by a charged bash now break thru glass in a correct way. It was working in the prototype stage, but was bugged out later. Now it back on.

58 glassbodybreak

Broken cars and street junk got a facelift to fit the art style. All those papers and tin on the floor are something that noone will pay attention to, but it's important for the look and feel of the game.

59 bumblbee60 junk2

Another screenshot of the updated cars, to check.

61 cars

For a more cyberpunk look i am giving a try to neon ads banners placed on the streets. It's still wip and doesn't look as good as it should be, but anyways, take a look.

62 adv

Conditioners on the walls are updated aswell. The animation was a bit buggy on the first try) It's already fixed, but it looked fun enough to share:

63 conditionisfine

Musicbox is remade, now with animation to draw attention. It's a mission objective, so it should be visible at all times. The sound waves are synchronized with animation.

64 musicboxupdated

It was a busy month for me. Apart from lots of tweaks to the game i got a job change quitting my previous office and finding a new one. It sure helps to keep my bills paid and my family afloat, but it was sort of daunting to get through. Thing are brighten up a bit now and i keep moving ahead.

Thank you for reading it all the way here. It means a lot to me.

Cold.Shell Dev blog #15 - baseball on the road with a grenade

Cold.Shell Dev blog #15 - baseball on the road with a grenade

News

Baseball, cars safety, combo skills. Diversify the gameplay.

Cold.Shell Dev blog #14 - z elevation in 2d TDS plus some updates

Cold.Shell Dev blog #14 - z elevation in 2d TDS plus some updates

News

Getting the most out of new engine features, adding some depth and height feel to my 2d top down game.

 Cold.Shell Dev blog #13 - music, spydrones and doors

Cold.Shell Dev blog #13 - music, spydrones and doors

News

Dynamic battle music, spydrones, visual updates - ready to be checked out. :)

Cold.Shell Dev blog #12 - updating visuals and adding gameplay features

Cold.Shell Dev blog #12 - updating visuals and adding gameplay features

News

Two enemies had a face lift, level shortcuts, car accidents, battle UI updated.

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Cold.Shell demo linux32

Cold.Shell demo linux32

Demo

Sci-Fi paladin simulator. Fierce arcade battles with RPG elements.

Cold.Shell demo linux64

Cold.Shell demo linux64

Demo

Sci-Fi paladin simulator. Fierce arcade battles with RPG elements.

Cold.Shell demo mac64

Cold.Shell demo mac64

Demo

Sci-Fi paladin simulator. Fierce arcade battles with RPG elements.

Cold.Shell demo win32

Cold.Shell demo win32

Demo

Sci-Fi paladin simulator. Fierce arcade battles with RPG elements.

Cold.Shell demo win64

Cold.Shell demo win64

Demo

Sci-Fi paladin simulator. Fierce arcade battles with RPG elements.

Comments
SyazAmirin
SyazAmirin

Hi! Is this project still active in development?

Reply Good karma Bad karma+2 votes
Brutal_Muse Creator
Brutal_Muse

Yes, in fact it's too active :)
I've had time to tweet about things going on, but I'm only starting to have time for an article. Got enough material for 2 articles as for now.

Reply Good karma+2 votes
SyazAmirin
SyazAmirin

Ah! Alright! Good to hear that!

Reply Good karma Bad karma+3 votes
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Cold.Shell
Platforms
Windows, Mac, Linux
Creator
Brutal_Muse
Engine
Construct 3
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @brutal_muse_s

He doesn't like you, that's for sure. #indiedev #arcade #action #pixelart #indiegamedev #gamedev #Construct3T.co

Mar 16 2019

I've added a slow (bit powerful) attack to the First boss' kit. So one can enjoy a couple of "safe-to-attack" secon… T.co

Mar 16 2019

First boss got a small spotlight for his machine gun. Also he suffers some recoil from that shots. #indiedevT.co

Mar 14 2019

First boss getting a facelift. His attack now looks more dangerous. Something that you would want to dodge.… T.co

Mar 11 2019

First boss getting a facelift to fit game's atmosphere better #indiedev #arcade #action #pixelart #indiegamedevT.co

Mar 10 2019

Added flash to grenade explosions. Because it looks cool :) #indiedev #arcade #action #pixelart #indiegamedevT.co

Mar 9 2019

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