Whats new?
This weeks dev-log consist of the following changes:
- Add wondering npcs (blue,red,black birds, gray dog, cat, civilian, homeless man)
- Add window saving
- Setup spawn points
- Check all teleport entrances/exits (increase interaction range on all npc)
- Food items & stats (spreadsheet , in-game shop)
- Outfit item & stats (spreadsheet, in-game shop)
- Fix tile errors , layering , collisions
- Fix UI positioning
- Fixed certain tiles/images blurred
- Improved Mini map view
- Fix light sources that aren’t placed correctly
- Add new light sources to street lights that are missing them
- Remove all skills except default weapon skill
- Create placeholder icon for default skill and lantern skill
- Create lantern skill this just creates a temp light for the character at night
- Space out position between equipment panel and shortcuts panel
Wondering NPCS/ Animals
An example of wondering npc's, such as civilians, birds, and dogs.
Skill Book
Displays default skills a basic attack and a lantern that can be activated for a short period of time.
- Create npc stats on spreadsheet then import stats in-game
- Add rest of the vending machines to interiors
- Create npc loot drop list spreadsheet
- Create quest spreadsheet then import in-game
- Create world map w/ legend and icons
- Populated shops with items to be bought
- Create Freeroam Page on IndieDB
Social Media & More
Discord - Discord.gg
Instagram - Instagram.com
Twitter - Twitter.com
Itch.Io - Troublesum.itch.io