In a post apocalyptic world there is only one way to survive the nuclear radiation: by swinging your sword
Hello all, Josh (Mopey) here with another update about “Autana”, by 3amStudios. We are entering our beta this week and therefore are starting to really hash out some of the game’s features, as well as fleshing out the world a little bit more. I am excited to share with you some of these updates (this time with pictures!). Some of the changes this week:
Lots of changes this week were made for the overall feel of the games. Aesthetically, we felt some things like the menu buttons and the tile maps weren’t. We also tweaked the way weapons and damage worked for enemies and the player, just to make attacks cleaner and to make sure they made sense. The shop tweaks were necessary because there are certain points in the game (after the tutorial) where we believe the player should have the ability to buy things from the shop where they previously didn’t. And overall we have just been polishing features and making quality of life changes. More to come next week, when we release the game in full! Here's a download link for the game:
Hello All! My name is Josh (Mopey) and I am a Dev for 3amStudios. We are developing an action platformer game called “Autana” and here I will be posting...
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