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Climb from your cryopod and enter the Void with Astrox Imperium. Survive by finding refuge in diverse factions, build a remote station outpost in distant regions, design and modify ships and weapons. With high-resolution graphics, new user interface, and a physics based combat engine, Astrox Imperium brings an update to the classic Astrox HSE simulator. An extensive faction biased crafting system allows for diverse builds. Become a spacefighter, a trader, a miner, or an explorer based on the modifications equiped. Whether you go it alone, or side with factions in an engaging storyline, Astrox Imperium delivers hours of space entertainment.

Brought to you by the developer of Astrox Hostile Space Excavation, Astrox Imperium is the latest take on the popular space genre title. Completely rebuilt from the ground up, it now offers a more intensive gamer experience, while maintaining the user control of the original. You can add your own ships with the ship editor, change your environment, or adjust npc behavior. You are in complete control of how you experience the game.

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This video shows lots of little things. Changes to the skills system that now allows for pre-requisites for all skills. We now have a skill tree. Training up basic skills will open up the ability to train more advanced ones. I have made a number of changes to the generated mission system. The payments are now calculating the distance traveled and the time required to complete the mission.


I have also updated the way that active missions are displayed in the pilot mission panel. I have added in the functionality for law enforcement. Initiating combat with an passive NPC will cause law enforcement to show up and defend them. Based on the security level of the sector, the strength and number of cops that arrive will change. Law enforcement will remain aggressive until the NPC they are helping dies, or you die. If you do NOT have a bad faction standing with the law factions, they will leave you alone after the NPC is destroyed. If you do have a bad rating, they will continue to attack you until you leave the sector, or are destroyed.

I have also made some changes to the pilot faction panel. This panel now displays the rating, an indicator, and the faction description. After many hours of play testing, I have changed a few UI things here and there to improve the overall flow of some of the game loops. Little by little, I am making progress. Lots of new stuff coming this month, so stay tuned!

Astrox Imperium FAQ, Updates, and more!

Astrox Imperium FAQ, Updates, and more!

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I put together a special video discussing lots about the creation of Astrox Imperium, answer a number of questions, and layout what the future holds...

Astrox Imperium DEVLOG 31 (8/8/18)

Astrox Imperium DEVLOG 31 (8/8/18)

News

Lots of new stuff dealing with the Mercs, fleet formations, tactics and combat.

Astrox Imperium DEVLOG 29

Astrox Imperium DEVLOG 29

News 4 comments

Station UI improvements, and lots of generated mission progress.

Astrox Imperium DEVLOG 24 'Behind the Scene'

Astrox Imperium DEVLOG 24 'Behind the Scene'

News

Take a look behind the scenes at the development of Astrox Imperium in Unity 5.

Comments
CrazyCarey
CrazyCarey

MomoGuru, is the release date still on schedule? itching to play it :)

Reply Good karma Bad karma+2 votes
momoguru Creator
momoguru

I'm shooting for mid December, it's getting close man, hang in there :)

Reply Good karma+2 votes
momoguru Creator
momoguru

Reply Good karma+1 vote
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Astrox Imperium
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Windows
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momoguru
Engine
Unity
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Sci-Fi
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Astrox Imperium
Astrox Imperium Futuristic Sim
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Latest tweets from @astroximperium

woohooo! building out the starting maps. #IndieGame,#IndieDev, #IndieGameDev, #solodev, #indiegame, #spacegame,… T.co

Oct 20 2018

RT @MechaKnights_N: MF-90B Vengeance with new plasma rifle - Hayashida H-17SS #gamedev #mecha #indiegame #indiedev #メカ #unity3dT.co

Oct 20 2018

little by little :) daily progress. #IndieGame,#IndieDev, #IndieGameDev, #solodev, #indiegame, #spacegame, #space,… T.co

Oct 19 2018

Random screenies from today's session. #IndieGame,#IndieDev, #IndieGameDev, #solodev, #indiegame, #spacegame,… T.co

Oct 19 2018

Fight'n the Law ;) #IndieGame,#IndieDev, #IndieGameDev, #solodev, #spacegame, #AstroxImperium T.co

Oct 14 2018

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