Climb from your cryopod and enter the Void with Astrox Imperium. Survive by finding refuge in diverse factions, build a remote station outpost in distant regions, design and modify ships and weapons. With high-resolution graphics, new user interface, and a physics based combat engine, Astrox Imperium brings an update to the classic Astrox HSE simulator. An extensive faction biased crafting system allows for diverse builds. Become a spacefighter, a trader, a miner, or an explorer based on the modifications equiped. Whether you go it alone, or side with factions in an engaging storyline, Astrox Imperium delivers hours of space entertainment.
Brought to you by the developer of Astrox Hostile Space Excavation, Astrox Imperium is the latest take on the popular space genre title. Completely rebuilt from the ground up, it now offers a more intensive gamer experience, while maintaining the user control of the original. You can add your own ships with the ship editor, change your environment, or adjust npc behavior. You are in complete control of how you experience the game.
In this video, I walk you through the latest round of revisions to the ship editor. I finally took some time to give it some much needed love. It is very functional now, and easy to use. I plan on adding a few more tweaks here and there, but I am much happier with how it is working atm.
I went through all of the ships and cleaned everything up. I made a few changes to some of the ship part models, so I needed to adjust those models on each ship in which they were used. I also generated new image icons for every existing ship. They are much cleaner now and no longer have those weird blue halos around the engines.
I wanted to make this video to better explain how it all works, mainly for those interested in making ships for the game once it is released.
The ship editor gives you access to all the basics. Loading and saving ship designs. Moving and rotating parts and pieces. You can add additional module slots, and even adjust the pilot camera. If you are hardcore, you can even edit the raw file from inside the editor. That way you don't have to fuss with notepad if you don't want to.
In this video, I cover pretty much everything dealing with ship drones.
In this video I introduce the basics of Drones, how they work, and what I plan on doing with them. I have all the basic interface in place for the drones...
Thanks for checking out DEVLOG video 37 for Astrox Imperium. In this video, I show some of the newest tweaks and features I have added to the UI over...
In this video, I show off a few tweaks, and even run a few missions as I continue my testing and bug hunting.
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