Atmocity is a resource management and city building game allowing players to build sprawling cities that defy gravity.
First off, it's been a while since I updated. My work situation has been incredibly rough and so I've focused on development instead of devlogs.
The next version is underway, but needs a few more days to wrap up some remaining issues and balancing stuff out.
This version changes up industry and hotel balancing and also adds in the first set of 3x3 buildings.
It also rebalancing difficulty slightly among other things.
Lowest tier 3x3 commercial buildings:
Low/mid mixed tier 3x3 commercial buildings:
Middle tier 3x3 commercial buildings:
Mid/upper mixed tier 3x3 commercial buildings:
Small police and fire departments, lots of local area effect adjustments and bug fixes.
Curved blocks, local area effects adjustments and resource demand for residential buildings adjusted.
Last remaining 3x3 residential buildings added and minor fixes.
Minor bug fixes, easier zone placement and other QoL improvements.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Looks interesting, the buildings models look very good!
Thanks for update! I tweeted to my friends this link :)
Graphically looks great
Thanks :D Hopefully it will end up playing as well as it looks. :)