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A short guide to playing Alchemy Garden (NO SPOILERS)

A short guide to playing Alchemy Garden (NO SPOILERS)

Alchemy Garden

Hey there everyone! We at Metaboli wanted to show you all how to play Alchemy Garden! Here is a brief guide that could serve to get you into the groove!

Enemy Mugshots #1: Bacteria

Enemy Mugshots #1: Bacteria

NanoCell Squad

We're looking in detail at one of the first enemies the player will meet - Bacteria! I’ll go into more detail on my thoughts for this enemy during the...

Introduction to the Ice World

Introduction to the Ice World

Gatewalkers

When we were working on the game environment, we’ve decided that every dimension needs to be unique, so that player won’t get bored with repeatability...

Science and technology in the Animal Kingdom

Science and technology in the Animal Kingdom

Trip the Ark Fantastic 1 comment

As the game begins, the Animal Kingdom is far from its humble animalistic beginnings. It’s a brewing civilisation on the very beginnings of the industrial...

8 months of development progress

8 months of development progress

The Fertile Crescent

Since the last update, when we presented v0.4.8 in June 2019, we've been updating the game to v0.5.3. In this feature, we want to summarise what we've...

Devlog #014: Multiplatform support and player feedback

Devlog #014: Multiplatform support and player feedback

Rocket Shipment

One thing leads to another and I end up upgrading more than I planned.

The Coin Game new 24 hour Day/Night time system

The Coin Game new 24 hour Day/Night time system

The Coin Game

This update to The Coin Game brings a new 24 hour day to night Time of Day system. You can let time progress automatically or you can open your watch...

Devlog #11: Dance and Fight

Devlog #11: Dance and Fight

Zibbs - Alien Survival

Dancing people have arrived to the forest and the alien is ready to interact with them.

OTTOMANS DOWNFALL

OTTOMANS DOWNFALL

The Great War: Ottomans Downfall

Features:- GALLIPOLI WAR (detailed)- CAUCASUS CAMPAIGN- BATTLE OF KUTSTART DATE 1908OVER 60 EVENTS FOR THE OTTOMAN EMPIRE!ALTERNATIVE HISTORY:- Fight...

Devlog #016: How I improved my game aestethic

Devlog #016: How I improved my game aestethic

Rocket Shipment

I revamped a lot of my assets to create a whole better aestethic. Why and how? Read about it here!

A mixture of survival and action RPG

A mixture of survival and action RPG

Gatewalkers

As great enthusiasts of challenges ourselves, we eventually came out with an idea of mixing a huge part of survival with a bit of aRPG, since there’s...

In this week's blog we show ATTRAH's first rendered images and the game's Development Criteria

In this week's blog we show ATTRAH's first rendered images and the game's Development Criteria

ATTRAH

In this week’s blog we’ll show you Attrah’s first rendered image! We’ll also briefly explain our development criteria for this whole project...

Day Of The Rising Dead - Road Tripping zombies?

Day Of The Rising Dead - Road Tripping zombies?

Day of the Rising Dead

With great pleasure we announce the latest update of Day of the Rising Dead. This is a true zombie experience! Based almost exclusively off the works...

The Current State of the Protectors

The Current State of the Protectors

The Protectors 3 comments

This article confronts the Warlords Battlecry series, explains the problems and flaws that the Protectors faces and expresses the direction of the game...

Gameplay Details

Gameplay Details

Unexpected Sequence 2 comments

This article includes some details about gameplay and player's choices.

Dev blog #6. Torpedo firing AI

Dev blog #6. Torpedo firing AI

Naval Hurricane 1 comment

A description of a logic for aiming and choosing a number of torpedoes used by a game AI for torpedo firing.

Finalists Revealed For 2020 IGF Awards

Finalists Revealed For 2020 IGF Awards

Feature

The finalists have been revealed for the Game Developer Conference Independent Games Festival for 2020, with Mutazione and Untitled Goose Game picking...

Dev Blog: The Art of Rock of Ages 3

Dev Blog: The Art of Rock of Ages 3

Rock of Ages 3: Make & Break

In this new series of blog posts we are going to describe aspects of the design and development of Rock of Ages 3. In this first one we are going to look...

The Lynx Rebellion

The Lynx Rebellion

Trip the Ark Fantastic

In today’s Ark Lore Tuesday we want to talk about the Lynx Rebellion. This is an event that took place hundreds of years before the game takes place...

Solar System Map

Solar System Map

Welcome To The Future 2 comments

Solar System Map in Welcome To The Future, navigate the solar system on your missions, as well as learn about unique locations.

Our plans for Ark Fantastic in 2020

Our plans for Ark Fantastic in 2020

Trip the Ark Fantastic

As we enter the roaring 20s, we prepare ourselves for the coming year and our plans for it.

Devlog #015:Configurable controls and GUI navigation

Devlog #015:Configurable controls and GUI navigation

Rocket Shipment

I've added configurable controls so people can completely rebind all keys used in-game to either keyboard or controller buttons! Currently I'm working...

Players Choice - Indie of the Year 2019

Players Choice - Indie of the Year 2019

Feature 8 comments

It’s now time to announce the winners of the 2019 Indie of the Year awards – as chosen by you!

Players Choice - Best Upcoming Indie 2019

Players Choice - Best Upcoming Indie 2019

Feature 7 comments

It’s time to present the Best Upcoming Indie Games of 2019, as decided by you!

Workshop Opened, First Mod Is Live And Modding Tools Coming Soon!

Workshop Opened, First Mod Is Live And Modding Tools Coming Soon!

Freeman: Guerrilla Warfare

We are glad to announce that we have officially opened the Freeman: Guerrilla Warfare Steam Workshop!

Editors Choice - Indie of the Year 2019

Editors Choice - Indie of the Year 2019

Feature 4 comments

Welcome to the Editor's Choice awards for the 2019 Indie of the Year Awards, where we show recognition to the indie games from the past year that we've...

Created missions with the in-game level editor

Created missions with the in-game level editor

Absolute Territory: The Space Combat Simulator

A major milestone has been reached with the in-game level editor. To highlight the level editor features here are a couple of examples of missions created...

Clarification of the Game's themes and lore

Clarification of the Game's themes and lore

NEOTOKYO° Kshatriya 5 comments

Apparently there has been some confusion as to who is actually developing this game in a primary capacity, and also confusion in regards to what the game...

First Boss Battle

First Boss Battle

Guardian Of Lore

So many things going on! IndieDB GOTY final hours. Steam Page coming to life, boss battle, GDC upon us and many others that I'm probably forgetting.

Devlog 11 - New Levels Coming to Undercrewed!

Devlog 11 - New Levels Coming to Undercrewed!

Undercrewed

Introducing new enemies to Undercrewed that can board your ship and teleport around. We have also added a new mechanic for attacking intruders onboard...

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