The idea for {Undefined} came, because conventional games provide you with premade building blocks which can then be used to build stuff. But premade blocks always bring limitations. So we created {Undefined} where we provide as little premade objects as possible!
{Undefined} is a sandbox survival game like no other, set on life-sized voxel planets with realistic phyisics with the possibility to shape your own building blocks. From your custom made furniture, walls, crafting stations to vehicle parts. You shape the blocks which can then be used to build buildings, spacecraft and aircraft. Endless possibilites with as little limitations as possible!
Survive, gather resources and start designing and building!
Life-sized voxel planets with various biomes and climate zones. From high mountains to flat grasslands, from hot deserts to cold arctic environments, you have to survive and use the resources you have!
Unlike in conventional games, in {Undefined} you can shape your own building components! Shape and design your own walls, furniture, machines, vehicle components, statues... you name it! Our Object Designer allows you to carefully design anything you can imagine without any limitations. You can even design functional blocks like lamps and crafting stations!
Of course, after designing your own furniture or building components, you will have to use them! Build the house of your dreams, or spacecraft to fly into space and construct a spacestation up there. The only limit is your imagination!
Get ready to get your hands dirty because the "Farming Update" is out now! This update introduces the possibility to plant your own seeds and grow them!
Some details about this update:
You will be able to plant seeds directly into the ground (dirt) or into farming beds. Planting is only possible into dirt at the moment. To get that dirt you can either collect some in the area and place it down or you can use our new "secondary tool action" for shovels which will convert grass voxels into dirt ones. like that you can create beatiful farm fields and plant your seeds there. (like seen in the picture below). Of course you can also create some custom fences with our object designer and protect your farm fields with them ;)
After you have planted your seeds they will start growing. Depending on light conditions they will grow faster, slower or they will even not grow at all. This means a dark underground cave might not be the ideal spot to grow your wheat. But hey... do you remember our electrical update? With electrical light sources you can make plant growth happen again, even underground! You can even watch them get bigger and bigger in time! Also, glass doesn't block sunlight! (a small bug we had in internal tests :P)
To get seeds of a specific plant you will need to find that plant in the world. Each biome will provide different spawns for plants. For example watermelons will be available in the jungle biome but can not be found in the grasslands biome. But as soon as you have the plants and the seeds you can grow them everywhere on the planet. (at least at the moment. this might change later)
For now we added 11 different types (we will add more plants later!). Cabbage, carrots, corn, eggplants, potatoes, pumpkins, sugarcane, tomatoes, watermelons, sunflowers and wheat. Each of them with their own nutrition value and spawn location.
A lot of plants will have different use cases. A lot of them are a good food source. Some of them also act as a kind of decoration and in later updates some of them will be used to produce fuels or can be used in crafting.
Changelog v3.1.2:
- {ADDED} plant growth. You can now plant specific plants and harvest them. Plants can be planted in dirt (directly on the ground) or in the new farming beds. You can even see them getting bigger in the first stage. Growing has 3 stages. the first stage is from seed to empty plant. in this stage you can see it getting bigger. in the second stage it will grow its fruits. in the third stage you can harvest the plant.
- {ADDED} farming bed object
- {ADDED} plant growth is dependant on light (sunlight or electrical lights!). no light no growth
- {ADDED} spawns for new plants in the world. depending on biomes there are different plants you can find
- {ADDED} added seeds, growth process and fruits for the following plants: tomato, sugarcane, cabbage, carrot, corn, potato, pumpkin, sunflower, wheat, eggplant, watermelon. For the moment these are all food sources only, except for the sunflower. Sunflower can be used for decoration. Later these plants will have more use cases. (for example sugarcane will be used to produce alcohol based fuel). Also there will be added more plants later on.
- {ADDED} right click action for tools (shovel now converts grass to dirt which is useful for farming)
- {IMPROVED} running speed. it's now faster. (and is now in sync with running animation)
- {IMPROVED} blueberry item
- {IMPROVED} vegitation spawns in some biomes
- {IMPROVED} battery initial charge (higher initial charge)
- {IMPROVED} nutrition use. nutrition will now reduce faster when you are working (when your stamina drops)
- {FIXED} some minor bugs
We just added the moon, first version of aerodynamic drag, some other small things and bug fixes!
Today we brought some bug fixes. "Going to Space" Update not too far away!
Looks interesting. Tracking^^
It's an honor for us to be on that list:
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