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Post news Report RSS Devlog #11 - A Peek Into Our Production Phase

This week, we will give you a sneak peek of the the production phase of our project.

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Introduction

This week, we will show you some of the assets that we worked on, such as a 3D tileset with all the combinations for the walls in the cave.

Development

This is the 3D tileset for the walls that are in the cave.

walls

Now that we have the walls, we are changing the perspective of the game, making the camera stand still and cover the entirety of the map so the player can see the layout of the puzzle.

wall2

This is the level outside of the camera.

wall3

In addition, we have finished one of our special puzzles where the player needs to place the boulders in symmetry with the walls.

wall4

This is the level once it's solved (currently a work in progress).

wall5

Conclusion

In conclusion, most of our game is complete, we just have to finish implementing the artwork and some additional features, such as the collectibles and some improvements in the flow of the game.

Thank you for your time!

Bino Studios

BinoStudios

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