Wedge
MITWedge is a JRPG engine that utilises Shim and TGUI to create a full suite of components for developing games. There is a map editor but this engine does...
The Tombstone Engine is a comprehensive suite of professional, robustly implemented technologies for PlayStation 4, Windows, Mac, and Linux.
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Wedge is a JRPG engine that utilises Shim and TGUI to create a full suite of components for developing games. There is a map editor but this engine does...
In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
The engine used to build this game is unknown. This is not a _real_ game engine, this is a generic placeholder.
Game engine for MoonScript, in Moonscript. Open Source. Windows, Mac OS X, Linux, Android, iOS and Ouya.
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
Multimedia Fusion is the perfect tool for creating applications, multimedia applications and exciting games. MMF continues the amazingly powerful graphical...
Ness-engine is a scene-oriented, efficient and flexible 2D rendering engine. It is written in c++ with a clean oop design, and provide rich functionality...
Originally developed for Europa Universalis III, it has been used in every game developed by Paradox Development Studio since. The engine provides a 3D...
Kirikiri is a scripting engine for the creation of visual novel games. It utilizes the KAG (KiriKiri Adventure Game System) framework and an object-oriented...
The Ultimate RPG MAKER for Windows! Introducing RPG MAKER™ XP, the latest Windows entry in the RPG MAKER series that gives you the power to create your...
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive...
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