Koi Musubi
Visual NovelAfter studying away in Taiwan, Shao-Tang finally comes back to his hometown of Nangan to be a receptionist at an inn for the summer where he works with...
Kirikiri is a scripting engine for the creation of visual novel games. It utilizes the KAG (KiriKiri Adventure Game System) framework and an object-oriented scripting language called TJS to simplify the development process. Initially released in 1998 by Japanese developer W.Dee, stable builds had been continuously developed until October 26, 2010 with the latest evaluation version being released on April 11, 2013. Due to a stagnation in development, the code has been forked and is now continued as KirikiriZ.
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After studying away in Taiwan, Shao-Tang finally comes back to his hometown of Nangan to be a receptionist at an inn for the summer where he works with...
This is the world created by God, everyone lives in peace under his rule. Here, God's Order is everywhere, you have to Obey the rules, or you will be...
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A web-browser fantasy RPG engine written in PHP and using a MySQL database. Also uses Smarty & ADOdb extensions.
Motion Engine 2 - new generation game engine written from scratch, unlike any other. Written in C ++, integrated Lua for developers.
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely...
zGameEditor: The rapid development solution with a tiny footprint. Create games that have a small distribution size using procedural content. The game...
Very small word game engine. small side project. will not be working on it a lot.
Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...