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Gumpanela Entertainment has developed own technology (game engine) that is capable of handling enormous amount of game objects and elements at very precise level of detail in matter of rendering, animations, physical interactions, behavior and artificial intelligence. This technology also includes several of developer tools, generators and it is complex environment for constructing games as so as other applications.

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Quake Engine

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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...

Ren'py

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MIT

Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...

Open Game Engine

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The Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more...

X-Ray Engine

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The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR...

Backbone Game Engine

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An elementary HTML5 Canvas game engine built on Backbone. Specialized for 2D platformers, and optimized for mobile. Backbone Game Engine was written to...

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