Quake Engine
GPLThe Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
A lightweight, cross-platform game engine written with love, so that all of your games may blossom!
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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
An elementary HTML5 Canvas game engine built on Backbone. Specialized for 2D platformers, and optimized for mobile. Backbone Game Engine was written to...
A free game development tool requiring no programming knowledge. The software is based on an intuitive event system allowing to create everything without...
ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...
Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...
CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...
DM is a programming language for the creation of multi-user worlds. By `world' I mean a virtual multi-media environment where people assume personae through...
CopperCube is an editor for creating 3D games and 3D websites, as windows or Mac OS apps, as Flash or WebGL websites, or Android apps.
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...
The Ultimate RPG MAKER for Windows! Introducing RPG MAKER™ XP, the latest Windows entry in the RPG MAKER series that gives you the power to create your...
The easiest way to create an adventure game! The only thing you need is some creativity and imagination, and after a bit of playing around with the program...