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This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:

  • A fully working physics system
  • Lighting effects
  • modifiable AI files
  • Model importing ability
  • Multi player deathmatch
  • many stock media files
  • and many more purchasable model packs

While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

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Hello, and thanks for checking out my game! In this article i'm going to show some information about the game, and more.

Project M.I.K.U.T. is a game that uses the FPS Creator engine, so of course it's a FPS.

The game is about destroying a large terrorist group called "T.A.F.", and the game will span across 12 levels, and 4 missions (1 mission = 3 levels), and 4 different environments, from snowy mountains, terrorist camps in the Middle East, to large cities and villages.

The player will also wield 9 weapons to takedown terrorists, pistols, machine guns, grenade launchers and more will await you.

Right now, a demo featuring the complete 1st mission is available for you to play.

Here's some screenshots from the first mission:

snapshot18

snapshot7

snapshot19

If you want to play the levels featured in these screenshots, just download the demo that's available right now.

Now, while the game is in development, i'm going to be releasing various demo releases to get some feedback and some suggestions. The first demo has been already released, so expect a new demo featuring the 2nd mission sometime in August or September.

What about the other missions? I still don't know when they are going to be done.

Now if you want to see the game in action, here's a video of the first level

It's a pre release video from when the first level was still in development, but the core gameplay is still almost the same.

Plans for the future

Of course, more levels, i want to make 9 more levels, 3 set in the Middle East, 3 set in a large city, and 3 set in a small terrorist occupied village.

Also, i want to make some cutscenes for the game, mostly intro cutscenes for the levels. Maybe i'm going to learn how to use Source Filmmaker or something.

So, i think that's going to be it. Thanks for reading, and i hope you will enjoy my game!

You can check the game out here: Indiedb.com

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Project M.I.K.U.T. is a First Person Shooter made in the FPS Creator engine, in which your goal is to basically, kill all terrorists and go to the exit...

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Sector 10 is a typical classic run and gun FPS made with FPS Creator. The game is a sequel to one of my worst games - Sector 9, and because of that you...

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The very first game that I have ever created! "Mental" is a small and simple horror indie game that I came up with on the top of my head, using FPS Creator...

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Comments  (0 - 10 of 89)
CyborgParrot
CyborgParrot

FPS Creator is now Officially Free and Open Source: Github.com

Plus all the Content Packs that were made for it are Free.

Reply Good karma Bad karma+3 votes
cambreaKer
cambreaKer

not all of them were made free, like model packs 9 and 10

Reply Good karma Bad karma+1 vote
SweetJuleka
SweetJuleka

FPS Creator Reloaded is finally coming to Steam! :D Store.steampowered.com

Reply Good karma Bad karma+1 vote
Justforgames985
Justforgames985

where do you download the engine

Reply Good karma Bad karma+1 vote
SweetJuleka
SweetJuleka

FPS Creator Reloaded has been released. Fpscreator.thegamecreators.com

Reply Good karma Bad karma+3 votes
Mitchell777
Mitchell777

i heard the fpscreator comes free with models is that ture? :D

Reply Good karma Bad karma+3 votes
LyoniaGames
LyoniaGames

Yes

Reply Good karma Bad karma+2 votes
Santiagov
Santiagov

y sigo buscando uno perfecto para mi ._. aunque nadie de aqui hable espaniol xd

Reply Good karma Bad karma0 votes
Slendygamer
Slendygamer

espaƑol awevonao!!

Reply Good karma Bad karma0 votes
paccoz
paccoz

I used this engine so god damn much back when it was released...
the whole engine was great, maybe a bit limited time to time but nevertheless it gave an easy option to make a pretty fun game.

One thing that i really disliked was the A.I. They were dumber than the bread i ate yesterday.

Reply Good karma Bad karma+9 votes
CynicalCayman
CynicalCayman

Priceless..

Reply Good karma Bad karma+3 votes
SteveXGamer
SteveXGamer

"Dumber than the bread i ate yesterday". Ok, i agree...

Reply Good karma Bad karma+6 votes
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Mod SDK & Community
Built a game for FPSC and want to support mods? Try mod.io, a cross-platform mod SDK created by Indie DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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Highest Rated (4 agree) 10/10

This engine is only limited by the user. I recommend this if you want to teach yourself programming. It's always best to learn by hours of frustration, other than days of no work at all. This engine was bad enough to give a 10/10. Hooray.

Dec 22 2010 by Shaemon

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