• Register

Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box.

Contact: Discord.fwgs.ru in Discord.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Xash3D FWGS 0.19.2

News

Changes

Added:

  • Engine new strobing implementation from @fuzun. For details, see PR #353.
  • Engine secondary master server, yay! Thanks to @jeefo for hosting.
  • Engine: -safegl command line switch(see 515438c)
  • Engine: string pool statistics for 64-bit platforms.
  • MainUI C++: servers sorting by name, players, ping, etc.
  • MainUI C++: cancel button in player introduce dialog.
  • MainUI C++: add touch acceleration settings, now it is easy configurable
  • iOS: logs now printed to system log also.
  • SailfishOS: early initial support.

Fixed:

  • Engine: fix window maximizing on SDL
  • Engine: fix 16bpp on windows
  • Engine: r_vbo_dlightmode is introduced. Set this cvar to 1, if you're experiencing visual glitches with VBO world renderer and dynamic lights.
  • Engine: Possible RoDir glitches with mods and case-insensitivity.
  • Engine: Disabled PIC by default for x86 to reduce overhead.
  • Engine: fix crash in touch code after changing game.
  • Engine: fix possible UB with wrong touch_linear_look values
  • MainUI C++: fixed incorrectly showed 9999 ms ping when server responds in next frame after quering.
  • MainUI C++: maps.lst is regenerated when new map is downloaded.
  • MainUI C++: fix final credits rendering
  • Android: gamepad code fixes.
  • Android: tutorial code rewritten, APK is slightly lighter again.
  • Android: resolution changing improvements.
  • Android: fix possible hangs and crashes in retrieving external files path.

Downloads available at GitHub.

Xash3D FWGS 0.19.1

Xash3D FWGS 0.19.1

News 3 comments

Flying With Gauss is proud to announce new release of Xash3D FWGS.

Beta test of new engine version. Xash3D FWGS coming to iOS

Beta test of new engine version. Xash3D FWGS coming to iOS

News 8 comments

Xash3D FWGS 0.19 open beta testing. Conquering horizons: Xash3D FWGS for iOS.

CS16Client v1.2 -- 1st anniversary release

CS16Client v1.2 -- 1st anniversary release

News 1 comment

CS16Client v1.2 first anniversary release. See changelog in description.

Xash3D FWGS v0.18.1 release!

Xash3D FWGS v0.18.1 release!

News 5 comments

Xash3D FWGS v0.18.1 release! Fixes, optimizations and other minor features...

Add game Games
Afterburner

Afterburner

First Person Shooter

Open-source reboot of 007 Nightfire, based on the Xash3D engine. Currently multiplayer only.

Comments  (0 - 10 of 28)
Guest
Guest

Is there a way I can have both materials as an option and raw input? I want to use the Half-Life ReSrced mod except for opposing force, the camera is bugging out like crazy and since there is no option for raw input, I can't really do anything. Also if I download the latest test version like you said, I won't be able to use the mod since it requires materials to be checked.

Reply Good karma Bad karma0 votes
nekonomicon Creator
nekonomicon

Materials was removed from original Xash3D in 2017 and people didn't said anything to Unkle Mike.
So IDK what do you want.
Materials code was moved to XashXT and Paranoia 2: The Savior.
It's not hard to return this feature, but there no requests to original Xash3D author.

Reply Good karma+1 vote
PedroTruck
PedroTruck

Hello, I'm having a problem with xash3d on the pc, strangely this problem is only present in version 0.19.2, (I'm playing an older version because I want to play a mod that depends on that version to work) anyway, the problem in question is a red transparent fog that spoils the gameplay a lot, can someone help me?

Reply Good karma Bad karma+1 vote
Guest
Guest

How To Xash3D Works In Browsers

Reply Good karma Bad karma0 votes
nekonomicon Creator
nekonomicon

Using emscripten.

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

Hey first of all ty for the amazing mod i enjoined half life pretty good with this engine, any alternative of raw input? for opossing force... i have that strange look bug and i dont know hot to solve it ;(

Reply Good karma Bad karma0 votes
nekonomicon Creator
nekonomicon

>any alternative of raw input
Try to use the latest test version from here:
Github.com

Reply Good karma+1 vote
Guest
Guest

hi, that build works perfectly but the option for allowing material is missing :(

Reply Good karma Bad karma0 votes
nekonomicon Creator
nekonomicon

Currently, "materials" is XashXT/P2-only feature.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Platforms
Windows, Mac, Linux, Web, iOS, Android
Contact
Send Message
Homepage
Xash.su
Licence
GPL
Release date
Engine watch
Follow
Share
Mod SDK & Community
Built a game for Xash3D FWGS Engine and want to support mods? Try mod.io, a cross-platform mod SDK created by Indie DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
Mod API
Community Rating

Average

10

5 votes submitted.

You Say

-

Ratings closed.

Embed Buttons
Link to Xash3D FWGS Engine by selecting a button and using the embed code provided more...
Xash3D FWGS Engine
Statistics
Rank
149 of 840
Last Update
Watchers
15 members
Games
1
Files
23
Articles
13
Reviews
5
You may also like
Construct 2
Construct 2 Commercial
CryENGINE 3
CryENGINE 3 Commercial
Source
Source Commercial
Raycasting Game Maker
Raycasting Game Maker Public Domain
GameMaker Studio
GameMaker Studio Commercial
PhyreEngine
PhyreEngine Commercial