App Game Kit is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AGKs BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.”
Games can be developed and deployed to your chosen mobile devices for rapid prototyping. AGK does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. It's that simple!
AGK also caters for more seasoned developers, allowing you to use the AGK C++ libraries and benefit from all the features of AGKs core game engine. A great example of this Echoes+ developed by Binary Zoo and now FREE to download on STEAM;
You can create games with AppGameKit on Windows, Mac or Linux devices. The games you make with it can then be exported to run on;
AGK 2 has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode.
Pixelstein is a old project now and a small experiement that growed during its 2 years of development.
The ai is dumb and made it that way to be simplier on mobiles but maybe its time to upgrade the ai with proper pathfinding?
But its a tricky part because its supposed to be a casual shump fps mashup.
To smart ai could take away some of the fun bits.
One of the biggest problems i have also is to have a level of blood and gore that google play accepts and many countries.
Some countries have a complete bann of games that show anything red on the screen but pc users wants splatt and gore.
My simple solution to this where to use a simple compile flag at the start of the code to change blood color for builds on mobiles on and off.
I already have compile flags for html5,pc,android and demo versions when i compile.
My game engine is built from the ground up with the agk framework that works great for me.
The basic bits and easy to use.
I hope all you gamers like the new gore and splatt system in pixelstein.
Taking a week off now with all game coding to get some energi back.
Cheers the p8b team.
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