• Register

The EV-VA engine gives to game developers the ability to rapidly create games with high-realistic, dynamically reconfigurable and destructible virtual worlds.

Integration into the Unity game engine allows you to combine the capabilities of popular game engines with voxel technologies.

Features of the engine:

Physics engine, which is designed specifically for voxel world, allow to make real-time calculations of the sustainability of buildings based on mass and strength of the elements of its structure. Extensive construction technologies and physics destruction bring game worlds to a new level of realism

Most voxel games use extraction of minerals in the gameplay - iron, copper, gold, diamonds, etc. We have developed an algorithm of visualization ores in combination with technologies such as the displacement (the displacement of vertices on the height map) and tessellation. The algorithm allow significantly improve the quality of imaging procedurally generated ores.

Method for creating caves, based on 3-dimensional Voronov diagram, allows to create an extensive, multi-layered network of caves.

The algorithm of mixing the textures of the neighboring blocks allows for a smooth and seamless transition of texture of two adjacent blocks with different textures, that greatly improves the quality of the final image.

The algorithm used to generate the vegetation based on the Perlin noise allows you to customize for each plant species belonging biome, the frequency of planting, density, dispersion of height in a heap, etc.

Block 1

Block 2

Cave 1

Cave 2

Cave 3

Building 1

Building 2

Building 3

ForestWinter 1

ForestSummer 1

ForestSummer 2

Savannah 1

Desert 1

Arizona 1

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
S2ENGINE HD

S2ENGINE HD

Commercial

S2 ENGINE HD is a complete general-purpose software kit for developing and running videogames or other virtual-reality applications such as architectural...

Unreal Engine 3

Unreal Engine 3

Commercial

Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...

XNA

XNA

Public Domain

Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts...

HeroEngine

HeroEngine

Proprietary

Making live collaboration across the globe possible. HeroEngine is an MMO development team’s dream come true - it streamlines the entire process of...

Dream Maker

Dream Maker

Public Domain

DM is a programming language for the creation of multi-user worlds. By `world' I mean a virtual multi-media environment where people assume personae through...

Unity

Unity

Commercial

Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...

Twitter

Latest tweets from @efarkhutdinov

RT @ajitwi1: 今回のなまあじで動画内のシーンからYouTubeが自動で選んだサムネ(右3枚)の個性の無さ T.co

Nov 7 2020

Our game Fortress Architect started on Steam Greenlight Steamcommunity.com

Mar 21 2016

Tags