• Register

This project, ioquake3 (or ioq3 for short,) aims to build upon id Software’s Quake 3 source code release. The source code was released on August 20, 2005 under the GPLv2. Since then, we have been cleaning up, fixing bugs, and adding features.

Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods.

Here are some of the great improvements that the ioquake3 engine brings you:

  • Ports to new platforms
  • Off-server data downloads (http redirection) via HTTP and FTP with cURL
  • OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound

    quality. Especially on the Windows Vista Operating System.

  • Ogg Vorbis audio decoding.
  • In-engine VOIP support, with optional Mumble player-location support.
  • IPV6 Networking. We’re ready to frag on the net of the future!
  • SDL backend for the OpenGL context, window management, and input. This also improves portability.
  • Anaglyph stereo rendering (for viewing with 3D glasses)
  • Full x86-64 architecture support
  • Rewritten PowerPC JIT compiler, with ppc64 support
  • Compilation with MinGW and cross-compilation for Windows for Linux
  • Improved console command auto-completion
  • Persistent console command history
  • Improved QVM (Quake Virtual Machine) tools
  • Colored terminal output on POSIX operating systems
  • GUID System
  • Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders)
  • PNG format support for textures
  • Numerous security fixes
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

Yeah, you read it correctly, ENTE’s PadPack for World of Padman is back! Almost 13 years ago ENTE adapted his PadPack to the stand alone version of World of Padman (v1.1) and released the maps PadCastle, PadGallery and PadCrash in a significantly revised form. When World of Padman was released in version 1.5 back in 2010, many essential changes in the game were made, so that not only the maps in ENTE’s PadPack had errors due to the dependencies to now missing textures, sounds and shaders. ENTE actually wanted to fix this at that time, but for various reasons it did not happen any more.

ENTE's PadPack for World of Padman 1.5+

Remembering that a few weeks ago, on the 20th anniversary of the PadMaps, we took a closer look at ENTE’s PadPack from back then and found out that not too many adjustments are necessary to make it compatible with WoP 1.5 and newer. Some shaders needed to be revised, some missing content needed to be added and the skyboxes received some smaller improvements. The old levelshots needed to be redone and finally the different versions of PadCrash and related files had to be removed from the PadPack, because these maps are part of the standard installation since WoP 1.5.

ENTE's PadCastle (PadPack for World of Padman 1.5+) ENTE's PadCastle (PadPack for World of Padman 1.5+) ENTE's PadCastle (PadPack for World of Padman 1.5+) ENTE's PadGallery (PadPack for World of Padman 1.5+) ENTE's PadGallery (PadPack for World of Padman 1.5+) ENTE's PadGallery (PadPack for World of Padman 1.5+)


PadPack beta test 2020


After ENTE had a closer look at it and he could test a beta version in advance, he was enthusiastic and was very happy that all this was possible without recompiling the maps. He immediately gave the green light for a release and after we beta tested both maps intensively together with our hard-working testers, ENTE’s PadPack for World of Padman 1.5 and newer is available for download. For installation please see the readme file in the package. Grab it!


ENTE, alias DuckWire reacts on the release of the PadPack for World of Padman 1.5+ an presents his maps PadCastle and PadGallery. Sorry, this video is only available in German.


20th anniversary of ENTE's PadMaps

20th anniversary of ENTE's PadMaps

World of Padman 3 comments

Start Quake 3 Arena and visit 193.30.122.7:27860! PadHouse is back! Celebrate 20th anniversary of ENTE's PadMaps and relive WoPHistory!

PadDays also in 2020

PadDays also in 2020

World of Padman

Also in 2020 we will meet at the PadDays to play World of Padman together. Our next PadDay will take place on February 2nd, 2020 at 7pm (CET). See you...

[PAD]Day Videos by Adri{HUN}

[PAD]Day Videos by Adri{HUN}

World of Padman

Adri{HUN} is capturing and releasing videos from her plenty [PAD]Day matches on her YouTube channel. Her last video is one of her best, so check it out.

[PAD]DAY is back!

[PAD]DAY is back!

World of Padman

The good old [PAD]DAY is back! Meet us every 1st Sunday of the month at 7:00 pm CET on Hectic’s FunServer (78.46.188.33:27961). See you there!

Add game Games
World of Padman

World of Padman

First Person Shooter

From the earliest PadMaps came the mod PadWorld, followed by the next colourful evolution, the World of Padman. Developed and headed by cartoonist and...

Urban Terror

Urban Terror

First Person Shooter

Urban Terror is a free multiplayer first person shooter developed by FrozenSand, that (thanks to the ioquake3-code) does not require Quake III Arena anymore...

Tremulous

Tremulous

First Person Shooter

Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans...

ZEQ2 Lite

ZEQ2 Lite

Tactical Shooter

ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ...

Diary - When past speaks

Diary - When past speaks

Adventure

Diary - When past speaks an adventure horror game.

Smokin' Guns

Smokin' Guns

First Person Shooter

Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3...

B.O.N.D

B.O.N.D

Fighting

Welcome to the B.O.N.D page! This game will feature 4 fantastic Anime series, and combine them in an all out battle ! The fights will take place with...

Comments  (0 - 10 of 12)
dumpydoodaa
dumpydoodaa

The link goes to the unvanquished game.
Where is the link for ioquake3?

Reply Good karma Bad karma+2 votes
Indloon
Indloon

Great engine "fix"/tweak project.
However SDL makes it very difficult/nearly impossible to implement OpenGL 4.2 on ioquake3 rendering code.

Reply Good karma Bad karma+1 vote
Guest
Guest

have you seen rend2?

Reply Good karma Bad karma+1 vote
FiredFox3
FiredFox3

Moddb.com

Как включить это?

Reply Good karma Bad karma+1 vote
FiredFox3
FiredFox3

+ ioquake3 engine game - OpenArena )

Reply Good karma Bad karma+1 vote
mxtomek
mxtomek

And where is Urban Terror_

Reply Good karma Bad karma+2 votes
MCvirus
MCvirus

but how to download there is no sign of download written

Reply Good karma Bad karma+2 votes
asvigny
asvigny

I think you have to own Quake 3.

Reply Good karma Bad karma0 votes
fier_
fier_

The download for the engine is on the website. It is open source, so you do not need to own Quake III.

Reply Good karma Bad karma+1 vote
TimeDoctor Creator
TimeDoctor

you need to own Quake 3 if you wish to play Quake 3: Arena or Team Arena, if you wish to play a standalone game based on this engine you do not need to own Quake 3.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Platforms
Windows, Mac, Linux
Company
ioquake
Contact
Send Message
Homepage
Ioquake3.org
Licence
GPL
Release date
Engine watch
Follow
Share
Community Rating

Average

9.1

61 votes submitted.

You Say

-

Ratings closed.

Highest Rated (3 agree) 10/10

Does exactly what it should. Runs much better than the version from ID on linux, plays nicely with compiz and pulse audio and didn't break anything. What else could you ask for?

Oct 18 2011 by Pi1grim

Twitter

Latest tweets from @ioquake3

RT @stregabeata: If you would like to help bail out those who are protesting the murder of George Floyd, you can do so here:… T.co

May 28 2020

RT @TheKingCenter: “In the final analysis, a riot is the language of the unheard. And what is it that America has failed to hear?” T.co

May 28 2020

RT @laurawags: Amazon VP resigns, calls company ‘chickenshit’ for firing protesting workers Vice.com

May 4 2020

RT @davidsirota: EXCLUSIVE: Jeff Bezos increased his net worth by $24 billion during COVID — all while Amazon documents show his com… T.co

May 1 2020

RT @AdalahNY: Don’t cross picket lines - not even w/ your fingers on a keyboard ⌨ Support essential workers today by boycotting:… T.co

May 1 2020

RT @jackallisonLOL: Everyone remember: NO SHOPPING FROM AMAZON/WHOLE FOODS/INSTACART TOMORROW (or preferably ever) and solidarity to th… T.co

Apr 30 2020

RT @bravemule: The creator of Cart Life is facing eviction. If you haven't played that or his more recent Type Dreams, it's a good… T.co

Apr 26 2020

RT @erikaheidi: Aaaand... My first Ubuntu 20.04 tutorial is out 🎉 How to Install Linux, Apache, MySQL and PHP (LAMP) on Ubuntu 20.… T.co

Apr 23 2020

RT @Pentadact: While we're all stuck at home, maybe I can help you learn to make games in Unity? Part 1 just went up!… T.co

Apr 23 2020

RT @GetFrank_com: 👋 We are Frank - a platform for worker voice. Workers use Frank to make demands of their employer, and if not heard… T.co

Apr 23 2020

Tags

GPL

Embed Buttons
Link to ioquake3 by selecting a button and using the embed code provided more...
ioquake3
Statistics
Rank
326 of 831
Last Update
Watchers
142 members
Games
7
Files
48
Articles
149
Reviews
8
You may also like
Unity
Unity Commercial
CryENGINE 3
CryENGINE 3 Commercial
libGDX
libGDX Commercial
HeroEngine
HeroEngine Proprietary
Source
Source Commercial
jMonkeyEngine
jMonkeyEngine BSD