This project, ioquake3 (or ioq3 for short,) aims to build upon id Software’s Quake 3 source code release. The source code was released on August 20, 2005 under the GPLv2. Since then, we have been cleaning up, fixing bugs, and adding features.
Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods.
Here are some of the great improvements that the ioquake3 engine brings you:
quality. Especially on the Windows Vista Operating System.
Yeah, you read it correctly, ENTE’s PadPack for World of Padman is back! Almost 13 years ago ENTE adapted his PadPack to the stand alone version of World of Padman (v1.1) and released the maps PadCastle, PadGallery and PadCrash in a significantly revised form. When World of Padman was released in version 1.5 back in 2010, many essential changes in the game were made, so that not only the maps in ENTE’s PadPack had errors due to the dependencies to now missing textures, sounds and shaders. ENTE actually wanted to fix this at that time, but for various reasons it did not happen any more.
Remembering that a few weeks ago, on the 20th anniversary of the PadMaps, we took a closer look at ENTE’s PadPack from back then and found out that not too many adjustments are necessary to make it compatible with WoP 1.5 and newer. Some shaders needed to be revised, some missing content needed to be added and the skyboxes received some smaller improvements. The old levelshots needed to be redone and finally the different versions of PadCrash and related files had to be removed from the PadPack, because these maps are part of the standard installation since WoP 1.5.
After ENTE had a closer look at it and he could test a beta version in advance, he was enthusiastic and was very happy that all this was possible without recompiling the maps. He immediately gave the green light for a release and after we beta tested both maps intensively together with our hard-working testers, ENTE’s PadPack for World of Padman 1.5 and newer is available for download. For installation please see the readme file in the package. Grab it!
ENTE, alias DuckWire reacts on the release of the PadPack for World of Padman 1.5+ an presents his maps PadCastle and PadGallery. Sorry, this video is only available in German.
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From the earliest PadMaps came the mod PadWorld, followed by the next colourful evolution, the World of Padman. Developed and headed by cartoonist and...
Urban Terror is a free multiplayer first person shooter developed by FrozenSand, that (thanks to the ioquake3-code) does not require Quake III Arena anymore...
Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans...
ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ...
Diary - When past speaks an adventure horror game.
Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3...
Welcome to the B.O.N.D page! This game will feature 4 fantastic Anime series, and combine them in an all out battle ! The fights will take place with...
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Highest Rated (3 agree) 10/10
Does exactly what it should. Runs much better than the version from ID on linux, plays nicely with compiz and pulse audio and didn't break anything. What else could you ask for?
Oct 18 2011 by Pi1grim