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BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines to be licensed third-party until the Unreal Engine.

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Players Choice - Indie of the Year 2020

Players Choice - Indie of the Year 2020

Feature 17 comments

It's now time to announce the winners of the 2020 Indie of the Year awards - as chosen by you!

WGREALMS 2020 NEW SCREENSHOTS AND INFO

WGREALMS 2020 NEW SCREENSHOTS AND INFO

WGRealms Demon Throne 6 comments

WGRealms 2020 is a First Person shooter with RPG elements and really origional gameplay.

Players Choice - Indie of the Year 2019

Players Choice - Indie of the Year 2019

Feature 9 comments

It’s now time to announce the winners of the 2019 Indie of the Year awards – as chosen by you!

Ion Fury Early Access

Ion Fury Early Access

Ion Fury 9 comments

3D Realms (Duke Nukem 3D, ROTT, Prey, Max Payne) is excited to bring back the famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior...

Shaw's Nightmare Fotom Pak released

Shaw's Nightmare Fotom Pak released

Shaw's Nightmare

Shaw's Nightmare's expansion pack, called Fotom Pack has been released. It contains all four episodes plus an extra episode.

WinShaw released

WinShaw released

News

Well they say better late than never. WinShaw, the official version of Shaw's Nightmare has been released.

Shaw's Nightmare II released

Shaw's Nightmare II released

News

Shaw's Nightmare II has finally been released and is now available for download.

Shipping on...

Shipping on...

News 2 comments

Development updates and progress thus far. Using Autokey to solve missing Numpad issue and resorting to some old editing methods...

First world progress

First world progress

News

First two maps are nearing completion with additional models and some updated artwork.

Tool time

Tool time

News

Designing a tool suite for the game and general Duke3d modding.

Redesign and Additional effects

Redesign and Additional effects

News

Progress of recreating the first two maps is underway, the Solista Space Station and the Cargo Depot on the Planet Terra.

Restructuring Time

Restructuring Time

News

Time to restructure. I will be making new original ART files, thus maps are going to be scrapped and outdated.

Cheap shadows

Cheap shadows

Client Side Coding Tutorial 1 comment

You just started making a 3D engine or a 3D engine mod. The renderings look nice, but there is something missing from your characters: shadows. There...

Proper PSP release now availble for download

Proper PSP release now availble for download

Zombie Crisis 6 comments

Well some say better late than never. A proper "plug and play" PSP version has been released and can be found on the download page.

The crisis isn't over!

The crisis isn't over!

Zombie Crisis 5 comments

The crisis isn't over! Check out these awesome additions by fans of Zombie Crisis!

Zombie Crisis Released!

Zombie Crisis Released!

Zombie Crisis 9 comments

Zombie Crisis has been finished and released for the PC and PSP platforms!

Progressing well

Progressing well

Zombie Crisis 21 comments

When there's no more room in hell, praise the lord and pass the ammunition!