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The Blender Foundation is an independent organisation (a Dutch "stichting"), acting as a non-profit public benefit corporation.

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Spacer Project goes into test on the final version

Spacer Project goes into test on the final version

Spacer Project

Since the last Beta publication, a lot of time has passed. Today we are sending Spacer Project in its final version, as it can be found on Steam, to our...

Retro ARCADE action game comiing soon on Steam !

Retro ARCADE action game comiing soon on Steam !

Spacer Project

Presentation of Spacer Project which coming soon on Steam !

How to make space invaders (Classic Arcade) game in BGE. and python programming

How to make space invaders (Classic Arcade) game in BGE. and python programming

Blender Game Engine Server Side Coding 1 comment

How to make space invaders (Classic Arcade) game in Blender Game Engine and python programming. Basic modelling like 3D pixel art.

Baking normal and ambient occlusion maps in Blender

Baking normal and ambient occlusion maps in Blender

Project OLP Textures

A tutorial about baking normal and ambient occlusion maps inside Blender (and setting them up in Unreal Engine 4)

This is Intalaxy

This is Intalaxy

Intalaxy

The Sci-Fi, RTS & FPS Multiplayer Strategy Game! This is still very *EARLY IN DEVELOPMENT*.

3D embeds with Sketchfab on IndieDB!

3D embeds with Sketchfab on IndieDB!

News 2 comments

We are very excited to be supported here on IndieDB. Sketchfab lets you add a real-time interactive 3D viewer on any of your posts, just by copying and...

Example of a simple gameplay

Example of a simple gameplay

Nucleotide

In this video we will show you new gameplay and camera features.

First NPCs in Nucleotide

First NPCs in Nucleotide

Nucleotide

Today we want to get you to know Gorfs first enemy, a water chicken life form named Aquagallus.

Perfect gameplay camera - Nucleotide | Game development diary #18

Perfect gameplay camera - Nucleotide | Game development diary #18

Nucleotide

In this development diary I'm talking about the new camera implementation, and water physics update.

The holiest diver - Nucleotide | Game development diary #17

The holiest diver - Nucleotide | Game development diary #17

Nucleotide

In this development diary we're taking a first look at diving. It is something you ordinarily learn before swimming, but every Gorf learns his lessons...

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Nucleotide

This development diary is mostly dedicated to the Gorfs amazing swimming technique. While developing it, my goal was to achieve tight and responsive controls...

Death traps - Nucleotide | Game development diary #15

Death traps - Nucleotide | Game development diary #15

Nucleotide 1 comment

In this development diary I am going to talk about death traps. Traps, obstacles, or how ever you would like to call them, will be one of the main aspects...