Blender
3D GraphicsBlender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering...
The Blender Foundation is an independent organisation (a Dutch "stichting"), acting as a non-profit public benefit corporation, with the following goals:
- to establish services for active users and developers of Blender
- to maintain and improve the current Blender product via a public accessible source code system under the GNU GPL license
- to establish funding or revenue mechanisms that serve the foundation's goals and cover the foundation's expenses
- to give the worldwide Internet community access to 3D technology in general, with Blender as a core
The Blender Foundation has offices in the Amsterdam Blender Institute. Revenues from e-shop and publishing enable Ton Roosendaal and a small staff to work full-time on Blender, organize activities like for Siggraph or the Blender Conference, support development/documention projects, maintain and host blender.org services, and pay for bookkeeping and administration expenses.
The main activities for Blender are organized in boards and projects. You can read about this on our Getting Involved pages.
Blender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering...
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...
Epic is best known for its unreal series mainly the classic unreal and unreal engine. Its a old and vibrant company that has a strong mod community following...
Graduate Games is small two person company that was founded in 2006 by Michael Gnade and Zachary Gebelein in Wilmington, Delaware (The Place to be Somebody...
DRAGO entertainment S.A. is a gaming company established in 1998. Its founders were the father and son duo Adam and Lucjan Mikociak, who established the...
“The time you enjoy wasting is not wasted time.” Bertrand Russell A Nobel Prize-winning philosopher and mathematician, Mr. Russell couldn’t have...
The UIG Entertainment GmbH was founded in 2005 by managing director Christoph Bayer and is one of the leading distributors of casual games and license...
We are Machine Bear. A Indie Brazilian company, responsible for the development of games for Mobile and PC. We are willing to make high quality games...
A good software for drafting projects. The FBX armature pipeline for the Unreal Engine 4 is still a problem.
Please can you make some tutorials for begginers ?
Yes we could have some totorials in this place dedicated to games? :(
I'm really loving Blender... havn't messed with the game engine yet
Awesome stuff :)