Collidalot
FightingJet-powered destruction derby meets Tony Hawk rail-grinding! Strap in & dominate the wasteland!
Grunka Munka Games is a Seattle-based game studio. We focus on offbeat ideas and turning them into distinct, high-quality games that challenge expectations.
First Project
Grunka Munka Games was started by Andrew Ward and Matthew VanCompernolle after meeting at the Academy of Interactive Entertainment Seattle and prototyping weird physics ideas. The first prototype of their space project was born and subsequently named The Enragement Ring. They brought the first prototype to iFest 2016 and Power of Play 2016 in Seattle Washington and received resounding praise for the idea. They then built up a team of like-minded developers, started development in full, and renamed the project "Collidalot".
Founding
Grunka Munka Games was formally founded on July 11th, 2017, and the team promptly went out and got free Slurpees to celebrate. The studio received funding from the Academy of Interactive Entertainment and was later selected as the first company for their US-based incubator program. Collidalot competed in the 2017 Seattle Indie Game Competition and took home the Audience Choice Award. With this momentum, the team set eyes on release and got approval from Nintendo of America to develop Collidalot for the Nintendo Switch.
Jet-powered destruction derby meets Tony Hawk rail-grinding! Strap in & dominate the wasteland!
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Snail Games is proud to introduce to gamers an impressive collection of award winning free-to-play online games that cater to every interest. A company...
Number None is the company formed by Jonathan Blow for the release of Braid.
We are thirteen designers, artists, programmers and producers. We created Kraven Manor while attending grad school at the Guildhall in Plano, Texas. Since...
Teku Studios is an Indie videogame developer located in Teruel, Spain. A small 6-people team which is currently working on the upcoming Candle.
Ritual Entertainment was a computer game software developer established in 1996 and based in Dallas, Texas. It was formerly known as Hipnotic Interactive...
Founded in 2005 as "Johann Ertl HRMC Management", the Homegrown Games label was introduced in 2006 and released its first game "Robert D. Anderson & The...