Intel only. Mostly untested (my Mac doesn't have a GPU), but seems to work.
Intel only. Largely untested (my Mac doesn't have a GPU), but should work.
Windows 7+ (not sure about Vista, but who knows?). Vulkan. Debugging tools disabled.
Intel only. Largely untested (my Mac doesn't have a GPU), but seems to work.
Intel only. Largely untested (my Mac doesn't have a GPU), but seems to work.
A devlog with some new art and thoughts on a new preview system
An update with an entirely new mechanic, Stickers which overwrite parts of cards!
A devlog going over the update with a brand new mechanic!
Forge your Pixel Materials into awesome Weapons! Pixel Forge is a cozy forging game about collecting materials, forging them into different items and...
Swing your hammer and build awesome weapons using your palette of Pixel Materials! Pixel Forge is a cozy forging game about collecting materials, forging...
Trinkets now available in shops, along with a bunch of balance changes!
A new weekly update with a changed starting card and a new reward structure. Plus, shops!
A new weekly update with a changed starting card and a new reward structure. Plus, shops!
A new weekly update with a complete restructure of the combats, and some thoughts on reward structure.
A new weekly update, now with all planned enemies and a couple more card options! Also some thoughts on structure for the future.
A new weekly update, now with all planned enemies and a couple more card options!
A new weekly update with a new fight in a new set of enemies!
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