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Post news Report RSS Dev Blog Update 2024/02/07

In this dev blog I am showing some changes, updates, and gameplay video. New graphics improvement, a battle against multiple enemies and more.

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I have made quite some progress since last update.

Here are the few things I want to show you.

Graphical improvements

I have added AA, skin shaders to the player and some enemies, Depth of Field, more decorations and graphical bug fixes. Also you can now control the bloom amount, and I have reduced the amount of bloom.

Here are a few screenshots demonstrating it:

Screen1

Screen2

Screen3

Screen4 1

ShelfOnSkelerton

SlimeScreenshot

UndeadBlasted

UndeadFirebolt



Multiple enemies

In the following video, I would like to demonstrate how combat against multiple enemies at the same time, might look like.

Notice there is a use of the environment and a need to move and not just stand in place.


I have also updated the game's main trailer, with more gameplay photage.

Tell me what you think:



I am working toward a Demo at around June and July.

Please wishlist on Steam if you can, it helps a lot.

Store.steampowered.com

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Jetcutter
Jetcutter - - 755 comments

You are doing well. Can't wait to see it!

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