-Release version -There are still some bugs that are already being fixed.
Upgrades, Sean? Where we’re going, we don’t need Upgrades. Devs Sean and Dave battle it out for mediocre scores in the Cycle 28 beta.
The newest releases of the mod now include a few gameplay changes. Items, Brad's moves, and a few bosses (Just Satan). Try it out and give me some feedback...
Construct System Improvements that provide Command Points. Start with extra Command Points and vision on Empire HQ.
The Blitz Mod full compilation. A combination of all the mods recommended for the Blitz Mod experience. Adds new features and speeds up gameplay. Ideal...
We've spent a lot of time cooking up this meaty update. We listened to the communities feedback and refined what we believe to the be the best elements...
Reverse engineer Horatio cloning technology and use it for your own means: Purify your empire by genetically altering aliens. Grow your population by...
Hey everyone, it’s time for your first weekly update of 2018!
Fight waves of aliens in a completely destructible petrol station with many weapons to grab and species of aliens to fight in this game based on the initial...
A developer of grand strategy mods including The Rise of Rome.
I have added Training Dummies to train in HUB location and I used them to test new skills I have made.
In this video we show you the basic mechanics of Phobos Vector Prime, as well as its gameplay and the skills of each spaceship.
More laws slots and laws for Dictatorships and Autocracies. Also, new laws exclusively for non-dictatorships and new laws for government types.
I always had a hard time explaining what Will Glow the Wisp is and why it is so awesome, that is why I am just showing it now :)
Don't miss it! Grab now the demo at BrightLocker!!!
A glimpse into the revolver gun gameplay and improvements to the lighting design.
Game-play demo of Nocturnal†. Showcasing the overall look of the game, and game-play itself. (Mostly locomotion.)
The demo is just around the corner and this is the last update before the demo goes live on December 22nd. Find out how the process is going in this update...
Hello survivors, today we share the official gameplay trailer of Dead In Vinland! Wondering what you will do on Vinland? Then you're at the right place!
The Land of Pain has been released 3 months ago. Here are some of the best videos to celebrate this moment!
Finally leaving Early Access after months of development and testing.
This week we continue our discussion on weapon systems and how they have the potential to impact gameplay through various scenarios.
A summary of Gameplay features for Xeno Time Inception.
Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...
The first update for Foldrum after the demo announcement for December 22nd. Find out how the development of the demo is coming and if it's on target for...
The first gameplay video for Civitatem is finally here!
Kickstarter is launching in early December this year.
Weapons development has begun, including weapon types, fx, and balancing. We also review some of the bugs that were found and fixed during the Alpha Weekend...
In this Update I discuss the demo release date and the general timelines for development.
First gameplay capture from the upcoming SUMOCRATS closed alpha.
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