Sprout: The Game's creator Tom Murphy recently had an interview with OrderinaryGamer.co.uk for their "Inside The Mind Of An Indie Developer" series.
We have quite some nice updates here. First learn how to control Son of Nor, with your MIND. Some new rewards we have added. Then look at our really nice...
Perfection, a relaxing infinite puzzle game, is coming to Desura on the 17th. PC/Mac/Linux.
A lot of stuff to show in the first actual artwork update, enjoy all!
50% off this week via Show Me The Sales, and notes on where we're going from here.
Previously worlds in Isomer were generated using one ruleset depending on the type of world i.e. Temperate, Frozen or Desert. The entire world would have...
Every RPG worth a damn needs to have some goblins! FoM is no different, in fact one of the first enemies you'll meet in the game is a goblin.
NPCs are now ready for action. They are able to move, to attack, to defend their position. The Inventory and the Character Sheet is now available.
When we started thinking about the bugs in ‘Insection’ we knew we wanted a bug that would make up the vast majority of the bug army. The bug would be...
Active Soccer a multi platform arcade retro football game available for iOS and Android.
Its finally here, albeit a bit overdue, but 1.3 brings some much needed optimizations and improvements to the table.
A comment on how we handle movement physics in Nikki and the Robots.
New screenshots and Concept arts are added to ET Armies Page. We are showcasing our War Factory in this Update.
This news is dedicated to Project Night screenshots!
The third in a series of fiction posts concerning Unrest, an upcoming RPG set in ancient India.
Today we present you the new game interface used in The Lost Maze. It adopt a SteamPunk style and it's animated.
Due to unexpected difficulties that caught us by surprise in the cooking and packing process, we have released a critical update to resolve the troubles!
We've updated the demo version for Constant C, check our site and have it now! Constant C is a puzzle based 2D platformer game with exciting brand new...
As we approach the end of our Kickstarter for Adventure Mode, we'd like to tell you why we're worth backing.
It's been a long while since our last update, but we will be updating everyone with the latest progress over the next few weeks. We have a video to show...
The Virate beta is now available; Virate is a casual yet challenging physics/timing puzzle game for mobile platforms. Please check out the beta available...
Need help getting started with the playable prototype ? Check this video to learn about adding characters to your party, equipping items and defeating...
We have just ran a Server test with our GM's and CP's aswell as a few of our players.
Ahead of Folk Tale launching on Steam Early Access May 31st, Project Lead Simon Dean takes a look at Folk Tale gameplay and future plans for how the game...
Finished Some GUI Work as well as Fixed Some Gameplay Bugs! :D Added Menu Music (Needs to end when Game Starts) Added Sounds Thanks for Watching and Supporting...
Everyone is welcome to join us at the Tribeca Flashpoint Academy campus in downtown Chicago to witness the first real-time live scoring of a game soundtrack...
First look into our game Artificial. Learn more about the game and the team behind it.
A formal introduction to the main antagonists of the game.
We take an early look at the gameplay mechanics of Sanctum 2.