• Register

This member has provided no bio about themself...

Post article RSS Articles
Getting Started on UDK with iOS

Getting Started on UDK with iOS

Starting a mod Tutorial 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

The Early Stages of a Game Jam : Hours 1-12

The Early Stages of a Game Jam : Hours 1-12

Level Design Group Level Design/Theory 1 comment

This article focuses on the early stages of a Game Jam.

Configuration and Handy Tweaks for UDK

Configuration and Handy Tweaks for UDK

Other Tutorial 1 comment

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...

Unity iOS Essentials: Flyby Background

Unity iOS Essentials: Flyby Background

Unity Animation

One of the best ways to make the menu system engaging is to have the player fly through one or more of the game scenes as a backdrop to the menu system.

Interface Designing for Games in iOS

Interface Designing for Games in iOS

UI/HUD Tutorial 1 comment

The top ten grossing applications list is consistently flooded with games, as users look for entertainment on their iPhone or iPad.

Developing Flood Control using XNA Game Development

Developing Flood Control using XNA Game Development

XNA Animation 3 comments

While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control.

Uses of Box2D Physics Engine with Cocos2D

Uses of Box2D Physics Engine with Cocos2D

Level Design/Theory Tutorial

This Cocos2d article we will explain the most common uses of physics in games using Box2D as our engine of choice.

Cocos2d: Working with Sprites

Cocos2d: Working with Sprites

Animation Tutorial

Cocos2d is first and foremost a rich graphical API which allows a game developer easy access to a broad range of functionality. In this article, we will...

Unreal Development Toolkit: Level Design HQ

Unreal Development Toolkit: Level Design HQ

UDK Developer's Group Level Design/Theory 2 comments

This article will show you how to launch the editor, how to move and rotate around the editor, and finally briefly explain Binary Space Partitioning (BSP...