News and Updates about Dead Morning
May 3, 2013 Dead Morning News 0 commentsHere I left one update about the development of the game and the new things and features that will be showing in this.

Here I left one update about the development of the game and the new things and features that will be showing in this.
A short statement about the status of my quake tribute for android and what i am planing next...
The quake-c entity .think() function pointer is an engine managed timing concept that is used on nearly every entity in the game.
Darkplaces can load Quake III maps. This tutorial will demonstrate how to get the most of those maps by using quake-c to populate them with quake one...
First new about the Game and some more Stuff. Also please note the summary field must be at least 50 characters in length. I had some nice cili some minutes...
G'day guys,
I am a massive QuakeWorld fan, been playing since 2001. Not many people play in Australia anymore, but I still play overseas sometimes (even on a 300+ ping) and against bots. Don't think I will ever stop playing QuakeWorld :D
You guys could like my "Quake Tribute" project for Android. Its on ice right now to have some time for freelance work. If you want me to continue it your interest could make me do it ;) If i manage to finish a few levels, i'll publish it for free for all quake fans.
Indiedb.com
Anyways - Great to see one of the best games of all times is still loves by more people than me!
man, thats awesome! but, please, make a normal controlers for it too. look for quake2 port, its unreal to play it with such controlers that it has.
Thanks man - don't worry 'bout the controls - it's a android game and it is optimized for droids and the controls. The problem with a quake2 port is that it's a port of a pc game that is made for the pc not for a tablet or a cell. So the Level design is made to be played with mouse free look. In my tribute the level design is oriented on the older doom games where you don't need a mouse ;) I will implement support for a game pad though i think ... not an bad idea at all!
Man thats awesome i'm sure anyone who loves quake would enjoy this. have you shared anything on inside3d?
Thanks! I haven't shared anything on inside3d yet. Cause i'm not modding quake i'm not sure if this is the right place ... but i had a look over my tribute Project today and will try to get some spare time to continue the development - Need to do every thing from scratch so it is a bunch of work - Am pretty busy right now too ;)
will your tribute be modder friendly? either way, im sure its going to be great either way!
At this moment i don't think it will any modder friendly - it's really build complex to get a decent FPS at low end devices. And as a tribute enybody should be able to play it... So it is pretty hard to develop. I haven't done anything to it for a while now - i'll probably write a ton of the code new anyway.
Does it use a quake engine for android?
im guessing not :D
Quake on android sounds Fun!! goodluck!(free sounds tasty)
You're right - i'm using the unit³ engine - it's not a mod or a remake - it's my personal tribute - build from ground. I Just thought as i love quake most of you could like the tribute in the end ;)