The Quake Database for anything quake 1 related! (YES IT LIVES!)
Quake c has built in functions to send server and client commands, stuffcmd and localcmd - Not a trivial task and needed for complex mods. This tutorial...
Or how to tell where the gun aim is pointing and how to get there...
Comparison of C pointers, structs and Quake-C's entity type.
Darkplaces can load Quake III maps. This tutorial will demonstrate how to get the most of those maps by using quake-c to populate them with quake one...
The quake-c entity .think() function pointer is an engine managed timing concept that is used on nearly every entity in the game.
Using parm[1-16] efficiently to store player data during level transitions.
Using traceline to find entities, do beam damage, and other cool stuff.
Using the .touch() function call to get down with quake entities.
Move and rotate quake entities with velocity. --
Design notes, editor theory, descriptions, design philosophy, brush structure, sky boxes, entities (good and bad) and last / most, the player!
Details of the quake-c interface with a human
We released fgd. This is part 1. Of nzp developer kit. More possibly to come.
One method of getting you model converted in to Quakes .mdl format.
This tutorial is fairly large. it includes a lot of different information and shows a way to add in basic team based gameplay with observer mod and team...
A list of quake links to help anyone still interested in the game.
It's my pleasure to announce Protonwar will now be free to play! We have chosen to do this as a gesture of goodwill to the VR community. I would like...
New versions of J.A.C.K. editor have been in beta status for ages, and now the time has come to publish a major update for all our users!
Dread Templar is a fast-paced retro FPS heavily inspired by 90s classic shooters like Doom, Quake and Hexen.
A rundown of all the important things that have happened over the last few months with the multiplayer VR FPS Protonwar!
News and update about the new things that we are doing in the game,some exterior work,and some great and cool features.
Big update with great news about the game and the new things that happen in this update time.
This is the oficial introduction to A Dark Place, a survival horror adventure game from CatGazing Studios, powered by the DarkPlaces Engine in all his...
Discussion around the early access launch and steam release!
Well penned article by James Long details much about the quest for better Quake C!
Yikes, two years now since we last made an announcement. Here's an update to bring you guys up to where things are now.
Diver update notes. A list outlining the changes/fixes made in the updates and the release dates.
Hazard version 1.1 has been released in exe and zip format. Please download and tell me what you think.
Steps to become an Archon. (standard summary field filler clause.)
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