Dark Places engine team
Developer with 8 members, open to all membersDarkPlaces is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine...
computer programmer. theater technician. quake mod & map author. creator of...things. yes things. abstract things. the more abstract the better. caretaker of cats...err Egyptian Deities. twisting Escher's great work into Quake levels and appreciating Monty Python and Eric Olthwaite. - "A boy becomes a man in the harsh world of shovels" And, I am not a number!
2 comments by numbersix on Dec 29th, 2011
*Update* - system is back, I'll be in catch up mode for a bit.
Just a quick note - my main system is down with a blown power supply.
Until fixed, my net access is sporadic in the extreme and often limited to very high priority things like work and business. So expect many days of delay before I even see any new posts, questions, etc.
An update will follow as to when the system is back.
DarkPlaces is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine...
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Of course I'm Prince of Eternia, it's just...Adam's nice and short :)
Going to make an attempt to run the Chaos Archon test again and see if the bad wolf bug is fixed or any of the dev prints catch it. Hope this is going somewhere.
Thanks, I fear equasional programming being that I suck at mental arithmatic but if I want to understand custom entities and checking wether or not it's my implementation thats giving me unexpected results; I should at least learn to read if not write QC. :)
I've toyed with C, Delphi, PHP and mySQL in the past but I'm only confident with HTML and CSS ...I aspire to be more than a skiddie ...I only hope at the age of 25 I'm not kidding myself that I could take on board equasional programming. :S
I have xp mate.
Loved the Shovel Story :)