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This is a group for all PC gamers from all gaming generations. From the time of PCs like the Comadore 64 to the modern PCs. By PC i don't mean just Windows, I mean them all like Mac and Linux.

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Paper to Pixel: Making a Scene

Paper to Pixel: Making a Scene

Murder On Space Station 52

I break down the process of taking my physical hand-drawn art and creating an in-game scene for my upcoming game Murder On Space Station 52.

Unreal engine asset

Unreal engine asset

Feature

Name: Warp To Weapon System UE Account: Ay.Play Long story short:Throw a weapon and teleport to it The Warp To Weapon System is a powerful, flexible...

ALPEN GHOUL: Prologue release!

ALPEN GHOUL: Prologue release!

ALPEN GHOUL: Prologue 1 comment

Alpen Ghoul: Prologue is out! Alpen Ghoul is a horror exploration/stealth game. Your goal is to reach the summit alive, but you are not alone.

Retroninjacyberassassin v0.0.0.5: Lots of Work Under The Hood!

Retroninjacyberassassin v0.0.0.5: Lots of Work Under The Hood!

Retroninjacyberassassin

New update make drastic improvements to balancing and easier difficulties.

How a marketing illustration is born

How a marketing illustration is born

Leif's Adventure: Netherworld Hero

I show all the secret moves in this time-lapsed video of the spider illustration for Leif's Adventure.

Murder On Space Station 52 - Gameplay Preview

Murder On Space Station 52 - Gameplay Preview

Murder On Space Station 52

SPOILER ALERT for puzzles and story! Full playthrough of Prototype for Murder On Space Station 52. KICKSTARTER LIVE NOW!

Wanted Raccoon. Changes in the game

Wanted Raccoon. Changes in the game

Wanted Raccoon 1 comment

We've been working hard for long time and now, thanx to our audience that gave us good advice, we can compare some features in the game which have changed...

Hoverloop - Major Update to Early Access Build

Hoverloop - Major Update to Early Access Build

Hoverloop

Hoverloop is now loaded with a ton of additional features! This milestone is a major step toward the full version’s release on Steam and Xbox One later...

Arc Vector

Arc Vector

Arc Vector

Arc Vector is an action arcade game with a hint of flight simulator inspired by various classic 1990s Archimedes games. Pilot a stolen alien ship in a...

New defensive units to reinforce combat

New defensive units to reinforce combat

Battle Banners

The defensive abilities of the players during the combats have been reinforced with the figure of the Builder. Whose primary function is to build defensive...

Why is lore an important factor of every game?

Why is lore an important factor of every game?

Ignis: Duels of Wizards

This article contains a teeny-tiny spoiler of Q.U.B.E. ending! If you haven’t played it yet – you’ve been warned!

《Drifting》 Camera Motion System

《Drifting》 Camera Motion System

《Drifting : Weight of Feathers》 2 comments

The challenges in implementing this camera feature are two folds: Different animation requires different camera offsets and blend out conditions; multiple...

Duetschbag tries Super Realistic Autocross

Duetschbag tries Super Realistic Autocross

Super Realistic Autocross

Duetschbag streamed Super Realistic Autocross trying our new updates. He is a record breaker and a monster on the track. Enjoy!

Moonrise Fall - Concept Art & Origins

Moonrise Fall - Concept Art & Origins

Moonrise Fall 3 comments

Take a look at some of Moonrise Falls art and it's origins. Moonrise Fall is releasing on Steam in May.

Adventures of MeiMo (Prototype)

Adventures of MeiMo (Prototype)

Adventures of MeiMo (Prototype) 2 comments

Adventures of MeiMo is a side scrolling adventure game in one streaming world. There is four scrolling planes that have puzzles that can effect the opposite...

Corpoct: Ship Modules (Weapons, Shields and More!)

Corpoct: Ship Modules (Weapons, Shields and More!)

Corpoct

We talked (and showed lots of visuals) about modules that are the core of the battle system

The uniqueness in games - how to find it?

The uniqueness in games - how to find it?

Ignis: Duels of Wizards

The MOBA gameplay is truly remarkable and resonates with a vast number of players, and even today it still hides many features to discover.

Breaking Down Play Styles - The Amazing Fantastics

Breaking Down Play Styles - The Amazing Fantastics

The Amazing Fantastics 2 comments

The Amazing Fantastics will feature just over 20 playable heroes across all episodes. In this article we're going to take a look at a few of the heroes...

Swords And Dragons Alpha 0.1.0 Release

Swords And Dragons Alpha 0.1.0 Release

Swords & Dragons

This is the first version of the game. "Version 0.1.0". We have a select number of features available to understand the concept. Even though there isn't...

Our perspective on secret features

Our perspective on secret features

Playerless: One Button Adventure

Easter eggs have become an integral part of lots of games... and that's a fact.

Seamlessly transition between Modern and Vector Modes!

Seamlessly transition between Modern and Vector Modes!

Solaroids

Soon you'll be able to re-live that 80s nostalgia but keep the frenetic gameplay that makes Solaroids so much fun! Solaroids is getting a new theme soon...

Is it possible to introduce innovation to MOBA games?

Is it possible to introduce innovation to MOBA games?

Ignis: Duels of Wizards

Multiplayer Online Battle Arena (MOBA) scene is currently dominated by several titles. Since the early 2010s, the three giants – Defense of the Ancients...

Playerless - an immersive adventure for everyone

Playerless - an immersive adventure for everyone

Playerless: One Button Adventure

Is it possible to create an immersive game for every type of player?

I rejected 12 publishing offers to make this game the way I wanted it to be

I rejected 12 publishing offers to make this game the way I wanted it to be

DARQ 8 comments

Disclaimer: I have nothing against publishers - I think many of them are great to work with and I'm sure there are many success stories in which both...

Bossgard - Our Characters

Bossgard - Our Characters

BOSSGARD

This week we managed to finish a set of character portraits you'll be seeing in-game. We figured you might enjoy them, so here they are, complete with...

Devlog #2: First NPC and some ragdoll fun!

Devlog #2: First NPC and some ragdoll fun!

Zibbs - Alien Survival

First NPC is ready and the second devlog is about the basic interaction of humans and aliens.

S&D : New Combat System!

S&D : New Combat System!

Swords & Dragons

We'd like to show you our new combat system with awesome in game footages!

Contortionism: How to stand on your own shoulders

Contortionism: How to stand on your own shoulders

Eight Dragons

Some thoughts on iterative improvement in game asset creation, and a little progress report.

Protascope

Protascope

PROTASCOPE 1 comment

Protascope is a front end anti Hacker security system and is designed to prevent an unauthorised user from getting into a network by persistently creating...

Katharsis - Devlog #2 -

Katharsis - Devlog #2 -

Katharsis

Today we're going to go over four major systems: Construction, Security, Creatures and our new map for the first chapter.